Fixes
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@@ -46,8 +46,8 @@ namespace Nuake {
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m_Systems.push_back(CreateRef<TransformSystem>(this));
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m_Systems.push_back(CreateRef<PhysicsSystem>(this));
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mSceneRenderer = new SceneRenderer();
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mSceneRenderer->Init();
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m_SceneRenderer = new SceneRenderer();
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m_SceneRenderer->Init();
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}
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Scene::~Scene()
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@@ -75,9 +75,9 @@ namespace Nuake {
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Entity Scene::GetEntityByID(int id)
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{
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if (_EntitiesIDMap.find(id) != _EntitiesIDMap.end())
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if (m_EntitiesIDMap.find(id) != m_EntitiesIDMap.end())
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{
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return _EntitiesIDMap[id];
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return m_EntitiesIDMap[id];
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}
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auto idView = m_Registry.view<NameComponent>();
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@@ -87,7 +87,7 @@ namespace Nuake {
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if (nameC.ID == id)
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{
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auto newEntity = Entity{ e, this };
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_EntitiesIDMap[id] = newEntity;
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m_EntitiesIDMap[id] = newEntity;
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return newEntity;
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}
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}
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@@ -158,14 +158,14 @@ namespace Nuake {
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return;
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}
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mSceneRenderer->BeginRenderScene(cam->GetPerspective(), cam->GetTransform(), cam->Translation);
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mSceneRenderer->RenderScene(*this, framebuffer);
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m_SceneRenderer->BeginRenderScene(cam->GetPerspective(), cam->GetTransform(), cam->Translation);
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m_SceneRenderer->RenderScene(*this, framebuffer);
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}
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void Scene::Draw(FrameBuffer& framebuffer, const Matrix4& projection, const Matrix4& view)
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{
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mSceneRenderer->BeginRenderScene(m_EditorCamera->GetPerspective(), m_EditorCamera->GetTransform(), m_EditorCamera->Translation);
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mSceneRenderer->RenderScene(*this, framebuffer);
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m_SceneRenderer->BeginRenderScene(m_EditorCamera->GetPerspective(), m_EditorCamera->GetTransform(), m_EditorCamera->Translation);
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m_SceneRenderer->RenderScene(*this, framebuffer);
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}
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std::vector<Entity> Scene::GetAllEntities()
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@@ -251,7 +251,7 @@ namespace Nuake {
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nameComponent.Name = entityName;
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nameComponent.ID = id;
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_EntitiesIDMap[id] = entity;
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m_EntitiesIDMap[id] = entity;
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Logger::Log("Entity created with name: " + nameComponent.Name, "scene", LOG_TYPE::VERBOSE);
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return entity;
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