From 46bb6251061920bb43c643eed0bd71a2467f7bee Mon Sep 17 00:00:00 2001 From: Antoine Pilote Date: Wed, 27 Sep 2023 19:31:05 -0400 Subject: [PATCH] Fix bloom shaders --- Resources/Shaders/bloom.shader | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Resources/Shaders/bloom.shader b/Resources/Shaders/bloom.shader index f1efe055..b1e331e8 100644 --- a/Resources/Shaders/bloom.shader +++ b/Resources/Shaders/bloom.shader @@ -92,11 +92,11 @@ vec4 blur9(sampler2D image, vec2 uv, vec2 resolution, vec2 direction) { vec4 color = vec4(0.0); vec2 off1 = vec2(1.3846153846) * direction; vec2 off2 = vec2(3.2307692308) * direction; - color += texture2D(image, uv) * 0.2270270270; - color += texture2D(image, uv + (off1 / resolution)) * 0.3162162162; - color += texture2D(image, uv - (off1 / resolution)) * 0.3162162162; - color += texture2D(image, uv + (off2 / resolution)) * 0.0702702703; - color += texture2D(image, uv - (off2 / resolution)) * 0.0702702703; + color += texture(image, uv) * 0.2270270270; + color += texture(image, uv + (off1 / resolution)) * 0.3162162162; + color += texture(image, uv - (off1 / resolution)) * 0.3162162162; + color += texture(image, uv + (off2 / resolution)) * 0.0702702703; + color += texture(image, uv - (off2 / resolution)) * 0.0702702703; return color; }