Merge pull request #73 from WiggleWizard/fix/buildoptimizations
Enabled multithreaded compilation and fixed some build warnings
This commit is contained in:
@@ -50,7 +50,7 @@ public:
|
||||
{
|
||||
ImGui::Text("Stick to floor step down");
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::DragFloat("##StickToFloorStepDown", &component.StickToFloorStepDown.y, -10.0f, 0.01, 0.0f);
|
||||
ImGui::DragFloat("##StickToFloorStepDown", &component.StickToFloorStepDown.y, -10.0f, 0.01f, 0.0f);
|
||||
ImGui::TableNextColumn();
|
||||
ComponentTableReset(component.StickToFloorStepDown.y, -0.5f);
|
||||
}
|
||||
@@ -58,7 +58,7 @@ public:
|
||||
{
|
||||
ImGui::Text("Step down extra");
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::DragFloat("##StepDownExtra", &component.StepDownExtra.y, -10.0f, 0.01, 0.0f);
|
||||
ImGui::DragFloat("##StepDownExtra", &component.StepDownExtra.y, -10.0f, 0.01f, 0.0f);
|
||||
ImGui::TableNextColumn();
|
||||
ComponentTableReset(component.StepDownExtra.y, 0.0f);
|
||||
}
|
||||
@@ -66,7 +66,7 @@ public:
|
||||
{
|
||||
ImGui::Text("Step up");
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::DragFloat("##StepUp", &component.SteppingStepUp.y, 0.0f, 0.01, 10.0f);
|
||||
ImGui::DragFloat("##StepUp", &component.SteppingStepUp.y, 0.0f, 0.01f, 10.0f);
|
||||
ImGui::TableNextColumn();
|
||||
ComponentTableReset(component.SteppingStepUp.y, 0.4f);
|
||||
}
|
||||
|
||||
@@ -26,7 +26,7 @@ ImGui::Text(##name);
|
||||
bool removed = false; \
|
||||
bool headerOpened = ImGui::CollapsingHeader(#name, ImGuiTreeNodeFlags_DefaultOpen); \
|
||||
ImGui::PopStyleVar(); \
|
||||
if (#name != "TRANSFORM" && ImGui::BeginPopupContextItem()) \
|
||||
if (strcmp(#name, "TRANSFORM") != 0 && ImGui::BeginPopupContextItem()) \
|
||||
{ \
|
||||
if (ImGui::Selectable("Remove")) { removed = true; } \
|
||||
ImGui::EndPopup(); \
|
||||
@@ -42,7 +42,7 @@ ImGui::Text(##name);
|
||||
{ \
|
||||
delete boldFont; \
|
||||
ImGui::PopStyleVar(); \
|
||||
ImGui::Indent(); \
|
||||
ImGui::Indent(); \
|
||||
if (ImGui::BeginTable(#name, 3, ImGuiTableFlags_SizingStretchProp)) \
|
||||
{ \
|
||||
ImGui::TableSetupColumn("name", 0, 0.25f); \
|
||||
|
||||
@@ -129,7 +129,7 @@ public:
|
||||
auto animations = model->GetAnimations();
|
||||
if (ImGui::BeginCombo("Type", model->GetCurrentAnimation()->GetName().c_str()))
|
||||
{
|
||||
for (int n = 0; n < model->GetAnimationsCount(); n++)
|
||||
for (uint32_t n = 0; n < model->GetAnimationsCount(); n++)
|
||||
{
|
||||
bool is_selected = (animIndex == n);
|
||||
std::string animName = animations[n]->GetName();
|
||||
|
||||
@@ -6,7 +6,7 @@ void ImGuiTextSTD(const std::string& label, std::string& value)
|
||||
{
|
||||
char buffer[256];
|
||||
memset(buffer, 0, sizeof(buffer));
|
||||
std::strncpy(buffer, value.c_str(), sizeof(buffer));
|
||||
strncpy_s(buffer, value.c_str(), sizeof(buffer));
|
||||
if (ImGui::InputText(label.c_str(), buffer, sizeof(buffer)))
|
||||
{
|
||||
|
||||
@@ -18,7 +18,7 @@ void ImGuiTextMultiline(const std::string& label, std::string& value)
|
||||
{
|
||||
char buffer[256];
|
||||
memset(buffer, 0, sizeof(buffer));
|
||||
std::strncpy(buffer, value.c_str(), sizeof(buffer));
|
||||
strncpy_s(buffer, value.c_str(), sizeof(buffer));
|
||||
if (ImGui::InputTextMultiline(label.c_str(), buffer, sizeof(buffer)))
|
||||
{
|
||||
value = std::string(buffer);
|
||||
|
||||
@@ -645,12 +645,12 @@ namespace Nuake {
|
||||
float frameTime = 1000.0f / io.Framerate;
|
||||
int fps = (int)io.Framerate;
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ChildBorderSize, 0.0f);
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.1, 0.1, 0.1, 1));
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.1f, 0.1f, 0.1f, 1));
|
||||
ImGui::BeginChild("FPS", ImVec2(70, 30), false);
|
||||
|
||||
std::string text = std::to_string(fps) + " fps";
|
||||
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetContentRegionAvail().x / 1.25 - ImGui::CalcTextSize(text.c_str()).x
|
||||
- ImGui::GetScrollX() - 2 * ImGui::GetStyle().ItemSpacing.x);
|
||||
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetContentRegionAvail().x / 1.25f - ImGui::CalcTextSize(text.c_str()).x
|
||||
- ImGui::GetScrollX() - 2.f * ImGui::GetStyle().ItemSpacing.x);
|
||||
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 15 - (ImGui::CalcTextSize(text.c_str()).y) / 2.0);
|
||||
ImGui::Text(text.c_str());
|
||||
|
||||
@@ -953,9 +953,9 @@ namespace Nuake {
|
||||
BEGIN_COLLAPSE_HEADER(SKY);
|
||||
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
|
||||
{
|
||||
ImGui::TableSetupColumn("name", 0, 0.3);
|
||||
ImGui::TableSetupColumn("set", 0, 0.6);
|
||||
ImGui::TableSetupColumn("reset", 0, 0.1);
|
||||
ImGui::TableSetupColumn("name", 0, 0.3f);
|
||||
ImGui::TableSetupColumn("set", 0, 0.6f);
|
||||
ImGui::TableSetupColumn("reset", 0, 0.1f);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
{
|
||||
@@ -1169,9 +1169,9 @@ namespace Nuake {
|
||||
BEGIN_COLLAPSE_HEADER(BLOOM)
|
||||
if (ImGui::BeginTable("BloomTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
|
||||
{
|
||||
ImGui::TableSetupColumn("name", 0, 0.3);
|
||||
ImGui::TableSetupColumn("set", 0, 0.6);
|
||||
ImGui::TableSetupColumn("reset", 0, 0.1);
|
||||
ImGui::TableSetupColumn("name", 0, 0.3f);
|
||||
ImGui::TableSetupColumn("set", 0, 0.6f);
|
||||
ImGui::TableSetupColumn("reset", 0, 0.1f);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
{
|
||||
@@ -1236,9 +1236,9 @@ namespace Nuake {
|
||||
BEGIN_COLLAPSE_HEADER(VOLUMETRIC)
|
||||
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
|
||||
{
|
||||
ImGui::TableSetupColumn("name", 0, 0.3);
|
||||
ImGui::TableSetupColumn("set", 0, 0.6);
|
||||
ImGui::TableSetupColumn("reset", 0, 0.1);
|
||||
ImGui::TableSetupColumn("name", 0, 0.3f);
|
||||
ImGui::TableSetupColumn("set", 0, 0.6f);
|
||||
ImGui::TableSetupColumn("reset", 0, 0.1f);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
{
|
||||
@@ -1318,9 +1318,9 @@ namespace Nuake {
|
||||
BEGIN_COLLAPSE_HEADER(SSAO)
|
||||
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
|
||||
{
|
||||
ImGui::TableSetupColumn("name", 0, 0.3);
|
||||
ImGui::TableSetupColumn("set", 0, 0.6);
|
||||
ImGui::TableSetupColumn("reset", 0, 0.1);
|
||||
ImGui::TableSetupColumn("name", 0, 0.3f);
|
||||
ImGui::TableSetupColumn("set", 0, 0.6f);
|
||||
ImGui::TableSetupColumn("reset", 0, 0.1f);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
{
|
||||
@@ -1810,9 +1810,9 @@ namespace Nuake {
|
||||
BEGIN_COLLAPSE_HEADER(BARREL_DISTORTION)
|
||||
if (ImGui::BeginTable("EnvTable", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp))
|
||||
{
|
||||
ImGui::TableSetupColumn("name", 0, 0.3);
|
||||
ImGui::TableSetupColumn("set", 0, 0.6);
|
||||
ImGui::TableSetupColumn("reset", 0, 0.1);
|
||||
ImGui::TableSetupColumn("name", 0, 0.3f);
|
||||
ImGui::TableSetupColumn("set", 0, 0.6f);
|
||||
ImGui::TableSetupColumn("reset", 0, 0.1f);
|
||||
|
||||
{
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
@@ -77,7 +77,7 @@ void EditorSelectionPanel::Draw(EditorSelection selection)
|
||||
ImGui::SetCursorPosX((windowWidth - textWidth) * 0.5f);
|
||||
ImGui::SetCursorPosY((windowHeight - textHeight) * 0.5f);
|
||||
|
||||
ImGui::TextColored({1, 0.1, 0.1, 1.0}, text.c_str());
|
||||
ImGui::TextColored({1.f, 0.1f, 0.1f, 1.0f}, text.c_str());
|
||||
}
|
||||
|
||||
DrawFile(selection.File);
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace Nuake
|
||||
ImGui::PopStyleVar();
|
||||
}
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.1, 0.1, 0.1, 0.2f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.1f, 0.1f, 0.1f, 0.2f));
|
||||
ImGui::BeginChild("TemplateContainer", { ImGui::GetContentRegionAvail().x - 64.0f, ImGui::GetContentRegionAvail().y }, true, ImGuiChildFlags_AlwaysUseWindowPadding);
|
||||
{
|
||||
ImGui::Dummy({ 4, 4 });
|
||||
@@ -94,7 +94,7 @@ namespace Nuake
|
||||
if (showTitleEmptyWarning && projectTitle.empty())
|
||||
{
|
||||
ImGui::SameLine();
|
||||
ImGui::TextColored({ 1.0, 0.1, 0.1, 1.0 }, ICON_FA_EXCLAMATION_TRIANGLE);
|
||||
ImGui::TextColored({ 1.0f, 0.1f, 0.1f, 1.0f }, ICON_FA_EXCLAMATION_TRIANGLE);
|
||||
|
||||
Nuake::UI::Tooltip("Title required");
|
||||
}
|
||||
|
||||
@@ -184,11 +184,11 @@ void ProjectSettingsCategoryPhysics::Draw()
|
||||
Engine::SetPhysicsStep(Engine::GetProject()->Settings.PhysicsStep);
|
||||
}
|
||||
|
||||
ImGui::DragInt("Maximum SubSteps", &Engine::GetProject()->Settings.MaxPhysicsSubStep, 1.0f, 8.0f, 128);
|
||||
ImGui::DragInt("Maximum SubSteps", &Engine::GetProject()->Settings.MaxPhysicsSubStep, 1, 8, 128);
|
||||
|
||||
ImGui::DragInt("Maximum Bodies", &Engine::GetProject()->Settings.MaxPhysicsBodies, 1.0f, 256.0f, 8000);
|
||||
ImGui::DragInt("Maximum Body Pair", &Engine::GetProject()->Settings.MaxPhysicsBodyPair, 1.0f, 256.0f, 4096.0f);
|
||||
ImGui::DragInt("Maximum Contact Constraint", &Engine::GetProject()->Settings.MaxPhysicsContactConstraints, 1.0f, 256.0f, 4096.0f);
|
||||
ImGui::DragInt("Maximum Bodies", &Engine::GetProject()->Settings.MaxPhysicsBodies, 1.0f, 256, 8000);
|
||||
ImGui::DragInt("Maximum Body Pair", &Engine::GetProject()->Settings.MaxPhysicsBodyPair, 1.0f, 256, 4096);
|
||||
ImGui::DragInt("Maximum Contact Constraint", &Engine::GetProject()->Settings.MaxPhysicsContactConstraints, 1.0f, 256, 4096);
|
||||
}
|
||||
|
||||
ProjectSettingsCategoryAudio::ProjectSettingsCategoryAudio(Ref<Nuake::Project> project) :
|
||||
|
||||
Reference in New Issue
Block a user