Added FindPath to C# API for path finding
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@@ -45,7 +45,8 @@ namespace Nuake.Net
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PARTICLE_EMITTER,
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QUAKE_MAP,
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BSP_BRUSH,
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SPRITE
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SPRITE,
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NAVMESH
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}
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public int ID { get; set; }
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@@ -101,7 +102,8 @@ namespace Nuake.Net
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{ typeof(ParticleEmitterComponent), ComponentTypes.PARTICLE_EMITTER },
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{ typeof(QuakeMapComponent), ComponentTypes.QUAKE_MAP },
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{ typeof(BSPBrushComponent), ComponentTypes.BSP_BRUSH },
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{ typeof(SpriteComponent), ComponentTypes.SPRITE }
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{ typeof(SpriteComponent), ComponentTypes.SPRITE },
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{ typeof(NavMeshVolumeComponent), ComponentTypes.NAVMESH }
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};
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public bool HasComponent<T>()
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