Minor improvements with prefab deserialization

This commit is contained in:
antopilo
2024-09-19 21:36:44 -04:00
parent 6ac1ff8386
commit 3d9cda2990
2 changed files with 19 additions and 1 deletions

View File

@@ -36,7 +36,7 @@ PrefabEditorWindow::PrefabEditorWindow(Ref<Prefab> inPrefab) :
virtualScene->GetEnvironment()->CurrentSkyType = SkyType::ProceduralSky;
virtualScene->GetEnvironment()->ProceduralSkybox->SunDirection = { 0.58f, 0.34f, -0.74f };
prefab = Prefab::InstanceInScene(inPrefab->Path, virtualScene);
prefab = Prefab::InstanceInScene(inPrefab->Path, virtualScene.get());
prefab->Path = inPrefab->Path;
Ref<Texture> outputTexture = CreateRef<Texture>(defaultSize, GL_RGB);