now displaying viewport texture

This commit is contained in:
antopilo
2024-12-07 00:59:58 -05:00
parent b2d749244f
commit 39a0273595
20 changed files with 555 additions and 386 deletions
+3 -3
View File
@@ -164,7 +164,7 @@ namespace Nuake
{
const Vector2 logoSize = _NuakeLogo->GetSize();
const ImVec2 imguiSize = ImVec2(logoSize.x, logoSize.y);
ImGui::Image((ImTextureID)_NuakeLogo->GetID(), imguiSize, ImVec2(0, 1), ImVec2(1, 0));
//ImGui::Image((ImTextureID)_NuakeLogo->GetID(), imguiSize, ImVec2(0, 1), ImVec2(1, 0));
}
//ImGui::SameLine();
@@ -312,11 +312,11 @@ namespace Nuake
if (project.ProjectIcon)
{
ImGui::Image((ImTextureID)project.ProjectIcon->GetID(), iconSize, ImVec2(0, 1), ImVec2(1, 0));
//ImGui::Image((ImTextureID)project.ProjectIcon->GetID(), iconSize, ImVec2(0, 1), ImVec2(1, 0));
}
else
{
ImGui::Image((void*)Nuake::TextureManager::Get()->GetTexture("Resources/Images/cube.png")->GetID(), iconSize, ImVec2(0, 1), ImVec2(1, 0));
//ImGui::Image((void*)Nuake::TextureManager::Get()->GetTexture("Resources/Images/cube.png")->GetID(), iconSize, ImVec2(0, 1), ImVec2(1, 0));
}
ImGui::SameLine();