now displaying viewport texture
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@@ -137,7 +137,7 @@ void TrenchbroomConfiguratorWindow::DrawPrefabItem(const Nuake::FGDPointEntity&
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ImGui::SetCursorPos(prevCursor);
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ImGui::Image((ImTextureID)Nuake::TextureManager::Get()->GetTexture("Resources/Images/folder_icon.png")->GetID(), ImVec2(100, 100), ImVec2(0, 1), ImVec2(1, 0));
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//ImGui::Image((ImTextureID)Nuake::TextureManager::Get()->GetTexture("Resources/Images/folder_icon.png")->GetID(), ImVec2(100, 100), ImVec2(0, 1), ImVec2(1, 0));
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auto& imguiStyle = ImGui::GetStyle();
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