Rendering refactoring

This commit is contained in:
Antoine Pilote
2021-07-12 20:17:16 -04:00
parent c2ce3c9cb9
commit 38ceae6fa9
40 changed files with 504 additions and 632 deletions

View File

@@ -147,7 +147,6 @@ namespace Nuake {
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 5, (void*)(sizeof(float) * 3));
glEnableVertexAttribArray(1);
// TODO: Style should move to editor
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
//io.Fonts->AddFontDefault();