Rendering refactoring

This commit is contained in:
Antoine Pilote
2021-07-12 20:17:16 -04:00
parent c2ce3c9cb9
commit 38ceae6fa9
40 changed files with 504 additions and 632 deletions

View File

@@ -89,7 +89,6 @@ namespace Nuake
void PhysicsSystem::Update(Timestep ts)
{
// Update rigidbodies
PhysicsManager::Get()->Step(ts);
auto brushes = m_Scene->m_Registry.view<TransformComponent, BSPBrushComponent>();