-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
This commit is contained in:
Antoine Pilote
2022-09-24 20:14:51 -04:00
parent 87bc79d0a1
commit 382802c62a
30 changed files with 139 additions and 1214 deletions

View File

@@ -191,14 +191,14 @@ namespace Nuake {
{
Entity entity = { m_Registry.create(), this };
entity.AddComponent<TransformComponent>();
entity.AddComponent<ParentComponent>();
entity.AddComponent<VisibilityComponent>();
NameComponent& nameComponent = entity.AddComponent<NameComponent>();
nameComponent.Name = name;
nameComponent.ID = id;
ParentComponent& parentComponent = entity.AddComponent<ParentComponent>();
Logger::Log("Created entity: " + nameComponent.Name + "\n");
Logger::Log("Created entity: " + nameComponent.Name, LOG_TYPE::VERBOSE);
return entity;
}
@@ -214,7 +214,7 @@ namespace Nuake {
for (auto& c : copyChildrens)
{
Logger::Log("Deleting... entity" + std::to_string(c.GetHandle()));
Logger::Log("Deleting entity " + std::to_string(c.GetHandle()));
DestroyEntity(c);
}
@@ -318,10 +318,12 @@ namespace Nuake {
}
CopyComponent<ParentComponent>(sceneCopy->m_Registry, this->m_Registry);
CopyComponent<VisibilityComponent>(sceneCopy->m_Registry, this->m_Registry);
CopyComponent<TransformComponent>(sceneCopy->m_Registry, this->m_Registry);
CopyComponent<LightComponent>(sceneCopy->m_Registry, this->m_Registry);
CopyComponent<ModelComponent>(sceneCopy->m_Registry, this->m_Registry);
CopyComponent<CameraComponent>(sceneCopy->m_Registry, this->m_Registry);
CopyComponent<WrenScriptComponent>(sceneCopy->m_Registry, this->m_Registry);
return sceneCopy;
}