-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
This commit is contained in:
Antoine Pilote
2022-09-24 20:14:51 -04:00
parent 87bc79d0a1
commit 382802c62a
30 changed files with 139 additions and 1214 deletions

View File

@@ -34,6 +34,7 @@ namespace Nuake
SERIALIZE_OBJECT_REF_LBL("NameComponent", GetComponent<NameComponent>());
SERIALIZE_OBJECT_REF_LBL("ParentComponent", GetComponent<ParentComponent>());
SERIALIZE_OBJECT_REF_LBL("TransformComponent", GetComponent<TransformComponent>());
SERIALIZE_OBJECT_REF_LBL("VisibilityComponent", GetComponent<VisibilityComponent>());
if (HasComponent<CameraComponent>())
SERIALIZE_OBJECT_REF_LBL("CameraComponent", GetComponent<CameraComponent>());
if (HasComponent<QuakeMapComponent>())
@@ -57,6 +58,11 @@ namespace Nuake
{
BEGIN_DESERIALIZE();
DESERIALIZE_COMPONENT(TransformComponent);
DESERIALIZE_COMPONENT(VisibilityComponent)
else
{
AddComponent<VisibilityComponent>();
}
DESERIALIZE_COMPONENT(NameComponent);
DESERIALIZE_COMPONENT(ParentComponent);
DESERIALIZE_COMPONENT(CameraComponent);