Drag and drop prefab into scene tree. Play pause snapshot system
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@@ -25,8 +25,6 @@ namespace Nuake
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static Ref<Canvas> CreateCanvas(const pugi::xml_node& xml_node);
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static Ref<TextNode> CreateTextNode(const pugi::xml_node& xml_node);
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static std::vector<std::string> split(std::string const& str, const char delim);
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static Layout::LayoutUnit GetUnit(const std::string& value);
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static Layout::LayoutVec4 GetVec4Unit(const std::string& value);
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static Color GetColor(const std::string& value);
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