Started rendering
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@@ -70,7 +70,14 @@ namespace Nuake {
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void OGLRendererAPI::VertexAttribPointer(const unsigned int index, const int size, const RendererEnum type, bool normalized, int stride, const void* pointer)
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{
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GLenum glType = GetType(type);
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glVertexAttribPointer(index, size, glType, normalized, stride, pointer);
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if (glType == GL_INT)
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{
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glVertexAttribIPointer(index, size, glType, stride, pointer);
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}
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else
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{
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glVertexAttribPointer(index, size, glType, normalized, stride, pointer);
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}
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}
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void OGLRendererAPI::DrawMultiElements(const RendererEnum mode, const int count, const RendererEnum type, const void* const* indices, unsigned int drawCount)
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