.Net API added CameraDirection, MoveAndSlide, IsOnGround
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@@ -93,7 +93,6 @@ namespace Nuake
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}
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}
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void ScriptingSystem::FixedUpdate(Timestep ts)
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{
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if (!Engine::IsPlayMode())
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@@ -123,7 +122,6 @@ namespace Nuake
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}
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}
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void ScriptingSystem::Exit()
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{
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auto entities = m_Scene->m_Registry.view<WrenScriptComponent>();
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