Switched to using jolt virtual character instead of jolt character

This commit is contained in:
Antoine Pilote
2023-08-11 00:36:20 -04:00
parent b07c7cb6d1
commit 1d7f9e007f
4 changed files with 58 additions and 30 deletions

View File

@@ -45,9 +45,9 @@ namespace Nuake
m_Environement = CreateRef<Environment>();
// Adding systems - Order is important
m_Systems.push_back(CreateRef<PhysicsSystem>(this));
m_Systems.push_back(CreateRef<ScriptingSystem>(this));
m_Systems.push_back(CreateRef<TransformSystem>(this));
m_Systems.push_back(CreateRef<PhysicsSystem>(this));
m_Systems.push_back(CreateRef<ParticleSystem>(this));
m_SceneRenderer = new SceneRenderer();
@@ -105,7 +105,6 @@ namespace Nuake
{
for (auto& system : m_Systems)
{
Logger::Log("Init system");
if (!system->Init())
{
return false;