Added Wren scripting with module system 📚

Added Input pressed, released system
Added interface button support with wren onclick callback
This commit is contained in:
Antoine Pilote
2021-06-09 22:15:53 -04:00
parent aa2ebd04c8
commit 19db72aa22
1185 changed files with 320199 additions and 486 deletions

View File

@@ -0,0 +1,38 @@
#pragma once
#include "wren.h"
#include <string>
#include <src/Core/Logger.h>
#include "ScriptModule.h"
#include <iostream>
#include <wren.h>
namespace ScriptAPI
{
class EngineModule : public ScriptModule
{
std::string ModuleName = "Engine";
std::string WrenAPI = "class Engine { \n"
"foreign static Log(msg) \n"
"}"
"";
std::string GetModuleName() override
{
return "Engine";
}
void RegisterModule(WrenVM* vm) override
{
RegisterMethod("Log(_)", (void*)Log);
WrenInterpretResult result = wrenInterpret(vm, "main", WrenAPI.c_str());
}
static void Log(WrenVM* vm)
{
std::string msg = wrenGetSlotString(vm, 1);
Logger::Log(msg);
}
};
}

View File

@@ -0,0 +1,27 @@
#pragma once
#include <string>
#include <map>
struct WrenVM;
class ScriptModule
{
private:
std::map<std::string, void*> Methods = std::map<std::string, void*>();
std::string WrenAPI;
public:
std::string ModuleName;
virtual void RegisterModule(WrenVM*) = 0;
virtual std::string GetModuleName() = 0;
void RegisterMethod(const std::string& signature, void* ptr)
{
Methods[signature] = ptr;
}
void* GetMethodPointer(const std::string& signature)
{
return Methods[signature];
}
};

View File

@@ -9,17 +9,7 @@ bool ScriptLoader::RegisterScript(ScriptableEntity* script)
bool ScriptLoader::LoadModule(const std::string& path)
{
HMODULE loadedLib = LoadLibraryA(path.c_str());
if (!loadedLib) {
printf("Failed to load library\n");
return false;
}
printf("Library loaded\n");
ScriptModuleRegister* functionPointer = (ScriptModuleRegister*)GetProcAddress(loadedLib, "Register");
functionPointer();
return true;

View File

@@ -1,6 +1,5 @@
#pragma once
#include "ScriptModule.h"
#include <map>
#include <string>
#include "../Scene/Entities/ScriptableEntity.h"

View File

@@ -1,7 +0,0 @@
#pragma once
class ScriptModule
{
public:
virtual void Register();
};

View File

@@ -1,10 +0,0 @@
#include "HelloWorld.h"
int ScriptingAPI::HelloWorld(lua_State* L)
{
return 1; // Successful
}

View File

@@ -1,6 +0,0 @@
#pragma once
struct lua_State;
namespace ScriptingAPI
{
int HelloWorld(lua_State* L);
}

View File

@@ -1,77 +1,112 @@
#include "ScriptingEngine.h"
#include <src/Vendors/sol/sol.hpp>
#include <iostream>
#include <fstream>
#include "WrenScript.h"
#include "../Core/FileSystem.h"
#include <src/Scripting/Modules/ScriptModule.h>
#include <src/Scripting/Modules/EngineModule.h>
WrenVM* ScriptingEngine::m_WrenVM;
inline void my_panic(sol::optional<std::string> maybe_msg) {
std::cerr << "Lua script error detected!" << std::endl;
if (maybe_msg) {
const std::string& msg = maybe_msg.value();
std::cerr << "\terror message: " << msg << std::endl;
}
std::map<std::string, Ref<WrenScript>> ScriptingEngine::m_Scripts;
std::map<std::string, Ref<ScriptModule>> ScriptingEngine::Modules;
void errorFn(WrenVM* vm, WrenErrorType errorType,
const char* module, const int line,
const char* msg)
{
switch (errorType)
{
case WREN_ERROR_COMPILE:
{
printf("[%s line %d] [Error] %s\n", module, line, msg);
} break;
case WREN_ERROR_STACK_TRACE:
{
printf("[%s line %d] in %s\n", module, line, msg);
} break;
case WREN_ERROR_RUNTIME:
{
printf("[Runtime Error] %s\n", msg);
} break;
}
}
sol::state ScriptingEngine::lua = sol::state(sol::c_call<decltype(&my_panic), &my_panic>);
void writeFn(WrenVM* vm, const char* text) {
printf("%s", text);
}
WrenLoadModuleResult myLoadModule(WrenVM* vm, const char* name) {
WrenLoadModuleResult result = { 0 };
std::string str = FileSystem::ReadFile("resources/" + std::string(name) + ".wren", true);
char* c = strcpy(new char[str.length() + 1], str.c_str());
result.source = c;
return result;
}
Ref<WrenScript> ScriptingEngine::RegisterScript(const std::string& path, const std::string& mod)
{
std::string query = "import \"" + path + "\" for " + mod;
wrenInterpret(m_WrenVM, "main", query.c_str());
return CreateRef<WrenScript>(path, mod);
}
void ScriptingEngine::RegisterModule(Ref<ScriptModule> scriptModule)
{
Modules[scriptModule->GetModuleName()] = scriptModule;
scriptModule->RegisterModule(m_WrenVM);
}
void ScriptingEngine::InitScript(Ref<WrenScript> script)
{
script->CallInit();
}
void ScriptingEngine::UpdateScript(Ref<WrenScript> script, Timestep timestep)
{
script->CallUpdate(timestep);
}
void ScriptingEngine::ExitScript(Ref<WrenScript> script)
{
script->CallExit();
}
void ScriptingEngine::Init()
{
lua.open_libraries(sol::lib::base, sol::lib::package);
m_Scripts = std::map<std::string, Ref<WrenScript>>();
WrenConfiguration config;
wrenInitConfiguration(&config);
config.loadModuleFn = &myLoadModule;
config.errorFn = &errorFn;
config.writeFn = &writeFn;
config.bindForeignMethodFn = &bindForeignMethod;
m_WrenVM = wrenNewVM(&config);
Ref<ScriptAPI::EngineModule> engineModule = CreateRef<ScriptAPI::EngineModule>();
RegisterModule(engineModule);
}
void ScriptingEngine::RunFile(const std::string& path)
{
}
void ScriptingEngine::RunCode(const std::string& code)
{
lua.script(code);
bool isfullscreen = lua["config"]["fullscreen"];
sol::table config = lua["config"];
float x = lua["config"]["resolution"]["x"];
return;
}
void ScriptingEngine::UpdateScript(const std::string& path)
{
std::string fileContent;
std::string allFile = "";
// Read from the text file
std::ifstream MyReadFile("resources/Scripts/test.lua");
// Use a while loop together with the getline() function to read the file line by line
while (getline(MyReadFile, fileContent)) {
allFile.append(fileContent);
}
// Close the file
MyReadFile.close();
try {
auto bad_code_result = lua.script(allFile);
// it did not work
if (!bad_code_result.valid())
{
printf(std::to_string((int)(bad_code_result.status())).c_str());
return;
}
int result = lua["update"]();
}
catch (int e)
{
}
return;
}
void ScriptingEngine::Close()
{
wrenFreeVM(m_WrenVM);
}
}
WrenForeignMethodFn ScriptingEngine::bindForeignMethod(WrenVM* vm, const char* module, const char* className, bool isStatic, const char* signature)
{
if (Modules.find(className) != Modules.end())
{
Ref<ScriptModule> mod = Modules[className];
void* ptr = mod->GetMethodPointer(signature);
return (WrenForeignMethodFn)ptr;
}
}
WrenVM* ScriptingEngine::GetWrenVM()
{
return m_WrenVM;
}

View File

@@ -1,26 +1,36 @@
#pragma once
#include <string>
#include "sol/forward.hpp"
#include <map>
#include <string>
#include "src/Core/Core.h"
#include "src/Vendors/wren/src/include/wren.hpp"
#include <src/Core/Timestep.h>
class WrenScript;
class ScriptModule;
class ScriptingEngine
{
private:
static sol::state lua;
static std::map<std::string, std::string> m_Scripts;
static WrenVM* m_WrenVM;
static std::map<std::string, Ref<WrenScript>> m_Scripts;
static std::map<std::string, Ref<ScriptModule>> Modules;
public:
static Ref<WrenScript> RegisterScript(const std::string& path, const std::string& mod);
static void RegisterModule(Ref<ScriptModule> module);
static void RegisterMethod(void* method, const std::string& module, const std::string& signature);
static void InitScript(Ref<WrenScript> script);
static void UpdateScript(Ref<WrenScript> script, Timestep timestep);
static void ExitScript(Ref<WrenScript> script);
static void Init();
static void RegisterScript(std::string path);
static void InitScript(std::string path);
static void UpdateScript(std::string path);
static void ExitScript(std::string path);
static void RunFile(const std::string& path);
static void UpdateScript(const std::string& path);
static void RunCode(const std::string& code);
static void Close();
static WrenForeignMethodFn bindForeignMethod(
WrenVM* vm,
const char* module,
const char* className,
bool isStatic,
const char* signature);
static WrenVM* GetWrenVM();
};

View File

@@ -0,0 +1,62 @@
#include "WrenScript.h"
#include "../Core/FileSystem.h"
#include <src/Vendors/wren/src/include/wren.h>
WrenScript::WrenScript(const std::string& path, const std::string& mod)
{
WrenVM* vm = ScriptingEngine::GetWrenVM();
wrenEnsureSlots(vm, 1);
wrenGetVariable(vm, "main", mod.c_str(), 0);
this->m_Instance = wrenGetSlotHandle(vm, 0);
this->m_OnInitHandle = wrenMakeCallHandle(vm, "init()");
this->m_OnUpdateHandle = wrenMakeCallHandle(vm, "update(_)");
this->m_OnExitHandle = wrenMakeCallHandle(vm, "exit()");
}
void WrenScript::CallInit()
{
WrenVM* vm = ScriptingEngine::GetWrenVM();
wrenSetSlotHandle(vm, 0, this->m_Instance);
WrenInterpretResult result = wrenCall(vm, this->m_OnInitHandle);
}
void WrenScript::CallUpdate(float timestep)
{
WrenVM* vm = ScriptingEngine::GetWrenVM();
wrenEnsureSlots(vm, 2);
wrenSetSlotHandle(vm, 0, this->m_Instance);
wrenSetSlotDouble(vm, 1, timestep);
WrenInterpretResult result = wrenCall(vm, this->m_OnUpdateHandle);
}
void WrenScript::CallExit()
{
WrenVM* vm = ScriptingEngine::GetWrenVM();
wrenSetSlotHandle(vm, 0, this->m_Instance);
WrenInterpretResult result = wrenCall(vm, this->m_OnExitHandle);
}
void WrenScript::RegisterMethod(const std::string& signature)
{
WrenVM* vm = ScriptingEngine::GetWrenVM();
WrenHandle* handle = wrenMakeCallHandle(vm, signature.c_str());
methods.emplace(signature, handle);
}
void WrenScript::CallMethod(const std::string& signature)
{
WrenVM* vm = ScriptingEngine::GetWrenVM();
// Not found. maybe try to register it?
if (methods.find(signature) == methods.end())
return;
wrenSetSlotHandle(vm, 0, this->m_Instance);
WrenHandle* handle = methods[signature];
WrenInterpretResult result = wrenCall(vm, handle);
}

View File

@@ -0,0 +1,24 @@
#pragma once
#include "ScriptingEngine.h"
#include <map>
#include <string>
class WrenHandle;
class WrenScript
{
public:
std::map <std::string, WrenHandle*> methods;
WrenHandle* m_Instance;
WrenHandle* m_OnInitHandle;
WrenHandle* m_OnUpdateHandle;
WrenHandle* m_OnExitHandle;
WrenScript(const std::string& path, const std::string& mod);
void CallInit();
void CallUpdate(float timestep);
void CallExit();
void RegisterMethod(const std::string& signature);
void CallMethod(const std::string& signature);
};