CSM Shadows
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@@ -16,6 +16,8 @@ Project::Project(const std::string Name, const std::string Description, const st
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scene->Deserialize(defaultScenePath);
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}
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this->EntityDefinitionsFile = CreateRef<FGDFile>();
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SaveAs(FullPath);
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}
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@@ -24,6 +26,8 @@ Project::Project()
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this->Name = "";
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this->Description = "";
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this->FullPath = "";
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this->EntityDefinitionsFile = CreateRef<FGDFile>();
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}
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void Project::Save()
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