Started work on audio manager
Implemented soloud
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@@ -33,7 +33,7 @@ namespace Nuake {
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wrenGetSlotDouble(vm, 5),
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wrenGetSlotDouble(vm, 6));
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RaycastResult result = PhysicsManager::Get()->Raycast(v1, v2);
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RaycastResult result = PhysicsManager::Get().Raycast(v1, v2);
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wrenSetSlotNewList(vm, 0);
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// Returns a list with 3 vectors placed sequentially
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