Major cleanup.
Moved to namespace Cleanup includes
This commit is contained in:
@@ -1,12 +1,16 @@
|
||||
#pragma once
|
||||
#include <src/Scene/Systems/System.h>
|
||||
|
||||
class PhysicsSystem : public System {
|
||||
public:
|
||||
PhysicsSystem(Scene* scene);
|
||||
bool Init() override;
|
||||
void Update(Timestep ts) override;
|
||||
void Draw() override {}
|
||||
void FixedUpdate(Timestep ts) override;
|
||||
void Exit() override;
|
||||
};
|
||||
namespace Nuake
|
||||
{
|
||||
class PhysicsSystem : public System
|
||||
{
|
||||
public:
|
||||
PhysicsSystem(Scene* scene);
|
||||
bool Init() override;
|
||||
void Update(Timestep ts) override;
|
||||
void Draw() override {}
|
||||
void FixedUpdate(Timestep ts) override;
|
||||
void Exit() override;
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user