Major cleanup.

Moved to namespace
Cleanup includes
This commit is contained in:
Antoine Pilote
2021-07-11 18:56:44 -04:00
parent f77bef6b28
commit 0c6ed48bbd
174 changed files with 11772 additions and 11296 deletions

View File

@@ -1,21 +1,24 @@
#pragma once
#include "TransformComponent.h"
TransformComponent::TransformComponent()
namespace Nuake
{
GlobalTranslation = Vector3(0, 0, 0);
Translation = Vector3(0, 0, 0);
Rotation = Vector3(0, 0, 0);
Scale = Vector3(1, 1, 1);
}
TransformComponent::TransformComponent()
{
GlobalTranslation = Vector3(0, 0, 0);
Translation = Vector3(0, 0, 0);
Rotation = Vector3(0, 0, 0);
Scale = Vector3(1, 1, 1);
}
glm::mat4 TransformComponent::GetTransform()
{
Matrix4 transform = Matrix4(1.0f);
transform = glm::translate(transform, GlobalTranslation);
transform = glm::rotate(transform, glm::radians(Rotation.x), Vector3(1, 0, 0));
transform = glm::rotate(transform, glm::radians(Rotation.y), Vector3(0, 1, 0));
transform = glm::rotate(transform, glm::radians(Rotation.z), Vector3(0, 0, 1));
transform = glm::scale(transform, Scale);
return transform;
}
glm::mat4 TransformComponent::GetTransform()
{
Matrix4 transform = Matrix4(1.0f);
transform = glm::translate(transform, GlobalTranslation);
transform = glm::rotate(transform, glm::radians(Rotation.x), Vector3(1, 0, 0));
transform = glm::rotate(transform, glm::radians(Rotation.y), Vector3(0, 1, 0));
transform = glm::rotate(transform, glm::radians(Rotation.z), Vector3(0, 0, 1));
transform = glm::scale(transform, Scale);
return transform;
}
}