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Initial support for Godot engine.
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@@ -4,13 +4,12 @@
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using System;
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using System.Collections.Generic;
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#if UNITY
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using UnityEngine;
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#endif
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namespace LibBSP {
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#if UNITY
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using Vector2d = Vector2;
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using Vector2d = UnityEngine.Vector2;
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#elif GODOT
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using Vector2d = Godot.Vector2;
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#endif
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/// <summary>
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