From 88527aaec4efab346e0f0ca4dfcc1d3cfede01e3 Mon Sep 17 00:00:00 2001 From: Will Date: Tue, 15 Sep 2015 23:42:29 -0600 Subject: [PATCH] Update readme file and regenerated CSPROJ --- LibBSP/LibBSP.csproj | 88 ++++++++++++++++++++++---------------------- README.md | 4 ++ 2 files changed, 48 insertions(+), 44 deletions(-) diff --git a/LibBSP/LibBSP.csproj b/LibBSP/LibBSP.csproj index 63c0c43..379db28 100644 --- a/LibBSP/LibBSP.csproj +++ b/LibBSP/LibBSP.csproj @@ -40,51 +40,51 @@ - - - - - + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/README.md b/README.md index 20f3ec9..66a9192 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,6 @@ # LibBSP C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines + +The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks. + +Eventually the BSP Importer for Unity3D and the BSP Decompiler projects will both use this library. \ No newline at end of file