diff --git a/LibBSP/Source/Extensions/ColorExtensions.cs b/LibBSP/Source/Extensions/ColorExtensions.cs index c22df81..ad1181c 100644 --- a/LibBSP/Source/Extensions/ColorExtensions.cs +++ b/LibBSP/Source/Extensions/ColorExtensions.cs @@ -14,7 +14,7 @@ namespace LibBSP { /// /// Static class containing helper methods for Color objects. /// - public static class ColorExtensions { + public static partial class ColorExtensions { /// /// Constructs a new Color from the passed values. diff --git a/LibBSP/Source/Extensions/CustomAttributeExtensions.cs b/LibBSP/Source/Extensions/CustomAttributeExtensions.cs index cee9249..c1b46fa 100644 --- a/LibBSP/Source/Extensions/CustomAttributeExtensions.cs +++ b/LibBSP/Source/Extensions/CustomAttributeExtensions.cs @@ -6,7 +6,7 @@ namespace LibBSP { /// /// Contains static methods for retrieving custom attributes. /// - public static class CustomAttributeExtensions { + public static partial class CustomAttributeExtensions { /// /// Retrieves a custom attribute of a specified type that is applied to a specified member. diff --git a/LibBSP/Source/Extensions/PlaneExtensions.cs b/LibBSP/Source/Extensions/PlaneExtensions.cs index 7dd87c4..cb7ff59 100644 --- a/LibBSP/Source/Extensions/PlaneExtensions.cs +++ b/LibBSP/Source/Extensions/PlaneExtensions.cs @@ -20,7 +20,7 @@ namespace LibBSP { /// /// Static class containing helper methods for objects. /// - public static class PlaneExtensions { + public static partial class PlaneExtensions { /// /// Array of base texture axes. When referenced properly, provides a good default texture axis for any given plane. diff --git a/LibBSP/Source/Extensions/StringExtensions.cs b/LibBSP/Source/Extensions/StringExtensions.cs index 6553841..ad03d6f 100644 --- a/LibBSP/Source/Extensions/StringExtensions.cs +++ b/LibBSP/Source/Extensions/StringExtensions.cs @@ -8,7 +8,7 @@ namespace LibBSP { /// /// Static class containing helper methods for string objects. /// - public static class StringExtensions { + public static partial class StringExtensions { /// /// Splits a string using a Unicode character, unless that character is between two instances of a container. diff --git a/LibBSP/Source/Extensions/Vector2Extensions.cs b/LibBSP/Source/Extensions/Vector2Extensions.cs index 02d0820..e90e0b0 100644 --- a/LibBSP/Source/Extensions/Vector2Extensions.cs +++ b/LibBSP/Source/Extensions/Vector2Extensions.cs @@ -16,7 +16,7 @@ namespace LibBSP { /// /// Class containing helper methods for objects. /// - public static class Vector2Extensions { + public static partial class Vector2Extensions { #if !GODOT /// diff --git a/LibBSP/Source/Extensions/Vector3Extensions.cs b/LibBSP/Source/Extensions/Vector3Extensions.cs index 6ab1407..3da306e 100644 --- a/LibBSP/Source/Extensions/Vector3Extensions.cs +++ b/LibBSP/Source/Extensions/Vector3Extensions.cs @@ -16,7 +16,7 @@ namespace LibBSP { /// /// Class containing helper methods for objects. /// - public static class Vector3Extensions { + public static partial class Vector3Extensions { #if !GODOT /// diff --git a/LibBSP/Source/Extensions/Vector4Extensions.cs b/LibBSP/Source/Extensions/Vector4Extensions.cs index 369fe7e..8ea5f20 100644 --- a/LibBSP/Source/Extensions/Vector4Extensions.cs +++ b/LibBSP/Source/Extensions/Vector4Extensions.cs @@ -16,7 +16,7 @@ namespace LibBSP { /// /// Class containing helper methods for objects. /// - public static class Vector4Extensions { + public static partial class Vector4Extensions { #if !GODOT /// diff --git a/LibBSP/Source/Extensions/VertexExtensions.cs b/LibBSP/Source/Extensions/VertexExtensions.cs index bb319a3..8cb7d0a 100644 --- a/LibBSP/Source/Extensions/VertexExtensions.cs +++ b/LibBSP/Source/Extensions/VertexExtensions.cs @@ -11,24 +11,21 @@ namespace LibBSP { #if UNITY using Vector2 = UnityEngine.Vector2; using Vector3 = UnityEngine.Vector3; - using Vector4 = UnityEngine.Vector4; #if !OLDUNITY using Vertex = UnityEngine.UIVertex; #endif #elif GODOT using Vector2 = Godot.Vector2; using Vector3 = Godot.Vector3; - using Vector4 = Godot.Quat; #else using Vector2 = System.Numerics.Vector2; using Vector3 = System.Numerics.Vector3; - using Vector4 = System.Numerics.Vector4; #endif /// /// Static class containing helper methods for objects. /// - public static class VertexExtensions { + public static partial class VertexExtensions { /// /// Scales the position of a by a scalar and returns the result.