From 177ba08281536aaa2ec93a526c5b370d8e172e29 Mon Sep 17 00:00:00 2001 From: Will Fowler Date: Thu, 21 Mar 2019 10:17:33 -0600 Subject: [PATCH] Godot: Fix parsing of colors --- LibBSP/Source/Extensions/ColorExtensions.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LibBSP/Source/Extensions/ColorExtensions.cs b/LibBSP/Source/Extensions/ColorExtensions.cs index 15a10df..e1753f3 100644 --- a/LibBSP/Source/Extensions/ColorExtensions.cs +++ b/LibBSP/Source/Extensions/ColorExtensions.cs @@ -28,7 +28,7 @@ namespace LibBSP { #if UNITY return new Color((byte)r, (byte)g, (byte)b, (byte)a); #elif GODOT - return new Color(r << 24 | g << 16 | b << 8 | a); + return new Color((byte)r << 24 | (byte)g << 16 | (byte)b << 8 | (byte)a); #else return Color.FromArgb(a, r, g, b); #endif