commit 2aef29ef398f55605a71d77aee902fb02943ee7a
Author: celisej567 <75926135+celisej567@users.noreply.github.com>
Date: Wed Jul 7 12:24:19 2021 +0300
Add files via upload
diff --git a/App.config b/App.config
new file mode 100644
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--- /dev/null
+++ b/App.config
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+
+
+
+
+
+
\ No newline at end of file
diff --git a/App.xaml b/App.xaml
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+++ b/App.xaml
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+
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+
+
diff --git a/App.xaml.cs b/App.xaml.cs
new file mode 100644
index 0000000..0f42f37
--- /dev/null
+++ b/App.xaml.cs
@@ -0,0 +1,17 @@
+using System;
+using System.Collections.Generic;
+using System.Configuration;
+using System.Data;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows;
+
+namespace Launcher
+{
+ ///
+ /// Логика взаимодействия для App.xaml
+ ///
+ public partial class App : Application
+ {
+ }
+}
diff --git a/Icons/Exit.xaml b/Icons/Exit.xaml
new file mode 100644
index 0000000..e6545ec
--- /dev/null
+++ b/Icons/Exit.xaml
@@ -0,0 +1,31 @@
+
+
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diff --git a/Icons/Exit.xaml.cs b/Icons/Exit.xaml.cs
new file mode 100644
index 0000000..f1c4a05
--- /dev/null
+++ b/Icons/Exit.xaml.cs
@@ -0,0 +1,28 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+
+namespace Launcher.Icons
+{
+ ///
+ /// Логика взаимодействия для Exit.xaml
+ ///
+ public partial class Exit : UserControl
+ {
+ public Exit()
+ {
+ InitializeComponent();
+ }
+ }
+}
diff --git a/Launcher.csproj b/Launcher.csproj
new file mode 100644
index 0000000..473710d
--- /dev/null
+++ b/Launcher.csproj
@@ -0,0 +1,112 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {031FC4D6-FF97-47B7-95D9-169ECA3D7EA0}
+ WinExe
+ Launcher
+ Launcher
+ v4.7.2
+ 512
+ {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ 4
+ true
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+
+ 4.0
+
+
+
+
+
+
+
+ MSBuild:Compile
+ Designer
+
+
+ Designer
+ MSBuild:Compile
+
+
+ MSBuild:Compile
+ Designer
+
+
+ App.xaml
+ Code
+
+
+
+
+ Exit.xaml
+
+
+ MainWindow.xaml
+ Code
+
+
+
+
+ Code
+
+
+ True
+ True
+ Resources.resx
+
+
+ True
+ Settings.settings
+ True
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+
+ SettingsSingleFileGenerator
+ Settings.Designer.cs
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Launcher.csproj.user b/Launcher.csproj.user
new file mode 100644
index 0000000..ca342d1
--- /dev/null
+++ b/Launcher.csproj.user
@@ -0,0 +1,6 @@
+
+
+
+ ShowAllFiles
+
+
\ No newline at end of file
diff --git a/MainWindow.xaml b/MainWindow.xaml
new file mode 100644
index 0000000..612ca4b
--- /dev/null
+++ b/MainWindow.xaml
@@ -0,0 +1,25 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/MainWindow.xaml.cs b/MainWindow.xaml.cs
new file mode 100644
index 0000000..be83604
--- /dev/null
+++ b/MainWindow.xaml.cs
@@ -0,0 +1,47 @@
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+
+using SteamWorkshopLib;
+
+namespace Launcher
+{
+ ///
+ /// Логика взаимодействия для MainWindow.xaml
+ ///
+ public partial class MainWindow : Window
+ {
+ public MainWindow()
+ {
+ InitializeComponent();
+ WinResize winResize = new WinResize(this);
+ }
+
+ private void Exit_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
+ {
+ this.Close();
+ }
+
+ private void Label_MouseEnter(object sender, MouseEventArgs e)
+ {
+ this.startgame.Foreground = new SolidColorBrush(Color.FromArgb(255, 164, 164, 164));
+ }
+
+ private void startgame_MouseLeave(object sender, MouseEventArgs e)
+ {
+ this.startgame.Foreground = new SolidColorBrush(Color.FromArgb(255, 230, 230, 230));
+ }
+ }
+}
diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..6034a9f
--- /dev/null
+++ b/Properties/AssemblyInfo.cs
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+using System.Reflection;
+using System.Resources;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Windows;
+
+// Общие сведения об этой сборке предоставляются следующим набором
+// набор атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
+// связанные со сборкой.
+[assembly: AssemblyTitle("Launcher")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Launcher")]
+[assembly: AssemblyCopyright("Copyright © 2021")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
+// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
+// из модели COM, установите атрибут ComVisible для этого типа в значение true.
+[assembly: ComVisible(false)]
+
+//Чтобы начать создание локализуемых приложений, задайте
+//CultureYouAreCodingWith в файле .csproj
+//в . Например, при использовании английского (США)
+//в своих исходных файлах установите в en-US. Затем отмените преобразование в комментарий
+//атрибута NeutralResourceLanguage ниже. Обновите "en-US" в
+//строка внизу для обеспечения соответствия настройки UICulture в файле проекта.
+
+//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
+
+
+[assembly: ThemeInfo(
+ ResourceDictionaryLocation.None, //где расположены словари ресурсов по конкретным тематикам
+ //(используется, если ресурс не найден на странице,
+ // или в словарях ресурсов приложения)
+ ResourceDictionaryLocation.SourceAssembly //где расположен словарь универсальных ресурсов
+ //(используется, если ресурс не найден на странице,
+ // в приложении или в каких-либо словарях ресурсов для конкретной темы)
+)]
+
+
+// Сведения о версии для сборки включают четыре следующих значения:
+//
+// Основной номер версии
+// Дополнительный номер версии
+// Номер сборки
+// Номер редакции
+//
+// Можно задать все значения или принять номера сборки и редакции по умолчанию
+// используя "*", как показано ниже:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/Properties/Resources.Designer.cs b/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..02ee323
--- /dev/null
+++ b/Properties/Resources.Designer.cs
@@ -0,0 +1,70 @@
+//------------------------------------------------------------------------------
+//
+// Этот код был создан программным средством.
+// Версия среды выполнения: 4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
+// код создан повторно.
+//
+//------------------------------------------------------------------------------
+
+
+namespace Launcher.Properties
+{
+ ///
+ /// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
+ ///
+ // Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
+ // класс с помощью таких средств, как ResGen или Visual Studio.
+ // Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
+ // с параметром /str или заново постройте свой VS-проект.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources
+ {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources()
+ {
+ }
+
+ ///
+ /// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager
+ {
+ get
+ {
+ if ((resourceMan == null))
+ {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Launcher.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Переопределяет свойство CurrentUICulture текущего потока для всех
+ /// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture
+ {
+ get
+ {
+ return resourceCulture;
+ }
+ set
+ {
+ resourceCulture = value;
+ }
+ }
+ }
+}
diff --git a/Properties/Resources.resx b/Properties/Resources.resx
new file mode 100644
index 0000000..ffecec8
--- /dev/null
+++ b/Properties/Resources.resx
@@ -0,0 +1,117 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
\ No newline at end of file
diff --git a/Properties/Settings.Designer.cs b/Properties/Settings.Designer.cs
new file mode 100644
index 0000000..9fc0a4d
--- /dev/null
+++ b/Properties/Settings.Designer.cs
@@ -0,0 +1,29 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+
+namespace Launcher.Properties
+{
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+ {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default
+ {
+ get
+ {
+ return defaultInstance;
+ }
+ }
+ }
+}
diff --git a/Properties/Settings.settings b/Properties/Settings.settings
new file mode 100644
index 0000000..8f2fd95
--- /dev/null
+++ b/Properties/Settings.settings
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/bin/Debug/Launcher.exe b/bin/Debug/Launcher.exe
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diff --git a/bin/Debug/Launcher.exe.config b/bin/Debug/Launcher.exe.config
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index 0000000..5754728
--- /dev/null
+++ b/bin/Debug/Launcher.exe.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/bin/Debug/Launcher.pdb b/bin/Debug/Launcher.pdb
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index 0000000..da30289
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diff --git a/classes/TimerTick.cs b/classes/TimerTick.cs
new file mode 100644
index 0000000..d52bc9c
--- /dev/null
+++ b/classes/TimerTick.cs
@@ -0,0 +1,62 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Threading;
+
+namespace SteamWorkshopLib
+{
+ public class TimerTick
+ {
+ private Task Task_;
+ private DispatcherTimer DispatcherTimer_;
+ private int time = 1;
+ ///
+ /// Время в миллисекундах.
+ ///
+ public int Time
+ {
+ get => time;
+ set
+ {
+ time = value <= 0 ? 1 : value;
+ if (DispatcherTimer_ == null)
+ return;
+ Update();
+ }
+ }
+ private void Update() => DispatcherTimer_.Interval = new TimeSpan(0, 0, 0, 0, time);
+ ///
+ /// Подписка на событие.
+ ///
+ public event EventHandler Tick;
+ public TimerTick() => Time = 1;
+
+ ///
+ /// Запуск таймера в др. потоке.
+ ///
+ public void Start()
+ {
+ if (DispatcherTimer_ == null || Tick != null)
+ {
+ DispatcherTimer_ = new DispatcherTimer();
+ DispatcherTimer_.Tick += Tick;
+ DispatcherTimer_.Interval = new TimeSpan(0, 0, 0, 0, Time);
+ Task_ = new Task(DispatcherTimer_.Start);
+ Task_.Start();
+
+ }
+ }
+ ///
+ /// Остановка таймера и потока.
+ ///
+ public void Stop()
+ {
+ if (DispatcherTimer_ == null)
+ return;
+ DispatcherTimer_.Stop();
+ Task_.Wait();
+ }
+ }
+}
diff --git a/classes/WinResize.cs b/classes/WinResize.cs
new file mode 100644
index 0000000..f5c7cac
--- /dev/null
+++ b/classes/WinResize.cs
@@ -0,0 +1,135 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Runtime.InteropServices;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Input;
+
+namespace SteamWorkshopLib
+{
+
+ public class WinResize
+ {
+ Window Wind
+ {
+ get; set;
+ }
+
+ UIElement Element;
+ TimerTick timerTick = new TimerTick();
+ API.Pos poscur;
+ API.Pos last_poscur;
+ double Width = 0;
+ double Height = 0;
+ private Size resizeSize;
+ bool isMouseDoun = false;
+ bool isMouseMoove = false;
+ public WinResize(Window w)
+ {
+ Wind = w;
+ Width = Wind.Width;
+ Height = Wind.Height;
+ timerTick.Tick += (sender, e) =>
+ {
+ if (Mouse.LeftButton == MouseButtonState.Released)
+ isMouseDoun = false;
+ // if (isMouseDoun)
+ Update();
+ Wind.Width = Width < Wind.MinWidth ? Wind.MinWidth + 5 : Width;
+ Wind.Height = Height < Wind.MinHeight ? Wind.MinHeight + 5 : Height;
+ };
+ Wind.MouseLeftButtonDown += (sender, e) =>
+ {
+ if (e.LeftButton != MouseButtonState.Pressed)
+ return;
+ if (isMouseMoove && isMouseDoun == false)
+ Wind.DragMove();
+ };
+ Wind.MouseEnter += (sender, e) => isMouseMoove = true;
+ Wind.MouseLeave += (sender, e) => isMouseMoove = false;
+ timerTick.Start();
+ }
+
+ public void RightDown(UIElement element)
+ {
+ Element = element;
+ MouseHandlers(Element);
+ }
+
+ private void MouseHandlers(UIElement element)
+ {
+ element.MouseLeftButtonDown += new MouseButtonEventHandler(element_MouseLeftButtonDown);
+ element.MouseLeftButtonUp += new MouseButtonEventHandler(element_MouseLeftButtonUp);
+ element.MouseEnter += (sender, e) =>
+ {
+ Wind.Cursor = Cursors.SizeNWSE;
+ isMouseMoove = false;
+ };
+ element.MouseLeave += (sender, e) =>
+ {
+ Wind.Cursor = Cursors.Arrow;
+ isMouseMoove = true;
+ };
+ }
+
+ private void element_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
+ {
+ isMouseDoun = false;
+ }
+
+ private void element_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
+ {
+ API.GetCursorPos(out last_poscur);
+ resizeSize = new Size(Wind.Width, Wind.Height);
+ isMouseDoun = true;
+
+ }
+
+ public void Update()
+ {
+ if (Mouse.LeftButton == MouseButtonState.Released)
+ isMouseDoun = false;
+ if (isMouseDoun)
+ {
+ API.GetCursorPos(out poscur);
+ Width = resizeSize.x - (last_poscur.X - poscur.X);
+ Height = resizeSize.y - (last_poscur.Y - poscur.Y);
+ }
+ }
+ }
+ public struct Size
+ {
+ public Size(double x_ , double y_)
+ {
+ x = x_;
+ y = y_;
+ }
+ public double x
+ {
+ get;set;
+ }
+ public double y
+ {
+ get;set;
+ }
+ }
+ public static class API
+ {
+
+ [DllImport("user32.dll")]
+ [return: MarshalAs(UnmanagedType.Bool)]
+ public static extern bool GetCursorPos(out Pos lpPoint);
+ public struct Pos
+ {
+ public int X;
+ public int Y;
+ public override string ToString()
+ {
+ return $"x:{X} / y:{Y}";
+ }
+ }
+ }
+}
+
diff --git a/fonts/League Gothic.ttf b/fonts/League Gothic.ttf
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index 0000000..a0abfe9
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diff --git a/images/smallroom.png b/images/smallroom.png
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diff --git a/obj/Debug/App.g.cs b/obj/Debug/App.g.cs
new file mode 100644
index 0000000..01bd2f9
--- /dev/null
+++ b/obj/Debug/App.g.cs
@@ -0,0 +1,70 @@
+#pragma checksum "..\..\App.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "7C5E2FF9F65492510D736B4ED422E8EE1C2EB4B7831D986CFFA0C4CFCBF2F4FD"
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+using Launcher;
+using System;
+using System.Diagnostics;
+using System.Windows;
+using System.Windows.Automation;
+using System.Windows.Controls;
+using System.Windows.Controls.Primitives;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Ink;
+using System.Windows.Input;
+using System.Windows.Markup;
+using System.Windows.Media;
+using System.Windows.Media.Animation;
+using System.Windows.Media.Effects;
+using System.Windows.Media.Imaging;
+using System.Windows.Media.Media3D;
+using System.Windows.Media.TextFormatting;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+using System.Windows.Shell;
+
+
+namespace Launcher {
+
+
+ ///
+ /// App
+ ///
+ public partial class App : System.Windows.Application {
+
+ ///
+ /// InitializeComponent
+ ///
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ public void InitializeComponent() {
+
+ #line 5 "..\..\App.xaml"
+ this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
+
+ #line default
+ #line hidden
+ }
+
+ ///
+ /// Application Entry Point.
+ ///
+ [System.STAThreadAttribute()]
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ public static void Main() {
+ Launcher.App app = new Launcher.App();
+ app.InitializeComponent();
+ app.Run();
+ }
+ }
+}
+
diff --git a/obj/Debug/App.g.i.cs b/obj/Debug/App.g.i.cs
new file mode 100644
index 0000000..01bd2f9
--- /dev/null
+++ b/obj/Debug/App.g.i.cs
@@ -0,0 +1,70 @@
+#pragma checksum "..\..\App.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "7C5E2FF9F65492510D736B4ED422E8EE1C2EB4B7831D986CFFA0C4CFCBF2F4FD"
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+using Launcher;
+using System;
+using System.Diagnostics;
+using System.Windows;
+using System.Windows.Automation;
+using System.Windows.Controls;
+using System.Windows.Controls.Primitives;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Ink;
+using System.Windows.Input;
+using System.Windows.Markup;
+using System.Windows.Media;
+using System.Windows.Media.Animation;
+using System.Windows.Media.Effects;
+using System.Windows.Media.Imaging;
+using System.Windows.Media.Media3D;
+using System.Windows.Media.TextFormatting;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+using System.Windows.Shell;
+
+
+namespace Launcher {
+
+
+ ///
+ /// App
+ ///
+ public partial class App : System.Windows.Application {
+
+ ///
+ /// InitializeComponent
+ ///
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ public void InitializeComponent() {
+
+ #line 5 "..\..\App.xaml"
+ this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
+
+ #line default
+ #line hidden
+ }
+
+ ///
+ /// Application Entry Point.
+ ///
+ [System.STAThreadAttribute()]
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ public static void Main() {
+ Launcher.App app = new Launcher.App();
+ app.InitializeComponent();
+ app.Run();
+ }
+ }
+}
+
diff --git a/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache b/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
new file mode 100644
index 0000000..9eabb4b
Binary files /dev/null and b/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache differ
diff --git a/obj/Debug/GeneratedInternalTypeHelper.g.cs b/obj/Debug/GeneratedInternalTypeHelper.g.cs
new file mode 100644
index 0000000..5685da6
--- /dev/null
+++ b/obj/Debug/GeneratedInternalTypeHelper.g.cs
@@ -0,0 +1,62 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace XamlGeneratedNamespace {
+
+
+ ///
+ /// GeneratedInternalTypeHelper
+ ///
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
+ public sealed class GeneratedInternalTypeHelper : System.Windows.Markup.InternalTypeHelper {
+
+ ///
+ /// CreateInstance
+ ///
+ protected override object CreateInstance(System.Type type, System.Globalization.CultureInfo culture) {
+ return System.Activator.CreateInstance(type, ((System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic)
+ | (System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.CreateInstance)), null, null, culture);
+ }
+
+ ///
+ /// GetPropertyValue
+ ///
+ protected override object GetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, System.Globalization.CultureInfo culture) {
+ return propertyInfo.GetValue(target, System.Reflection.BindingFlags.Default, null, null, culture);
+ }
+
+ ///
+ /// SetPropertyValue
+ ///
+ protected override void SetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, object value, System.Globalization.CultureInfo culture) {
+ propertyInfo.SetValue(target, value, System.Reflection.BindingFlags.Default, null, null, culture);
+ }
+
+ ///
+ /// CreateDelegate
+ ///
+ protected override System.Delegate CreateDelegate(System.Type delegateType, object target, string handler) {
+ return ((System.Delegate)(target.GetType().InvokeMember("_CreateDelegate", (System.Reflection.BindingFlags.InvokeMethod
+ | (System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)), null, target, new object[] {
+ delegateType,
+ handler}, null)));
+ }
+
+ ///
+ /// AddEventHandler
+ ///
+ protected override void AddEventHandler(System.Reflection.EventInfo eventInfo, object target, System.Delegate handler) {
+ eventInfo.AddEventHandler(target, handler);
+ }
+ }
+}
+
diff --git a/obj/Debug/GeneratedInternalTypeHelper.g.i.cs b/obj/Debug/GeneratedInternalTypeHelper.g.i.cs
new file mode 100644
index 0000000..5685da6
--- /dev/null
+++ b/obj/Debug/GeneratedInternalTypeHelper.g.i.cs
@@ -0,0 +1,62 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace XamlGeneratedNamespace {
+
+
+ ///
+ /// GeneratedInternalTypeHelper
+ ///
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
+ public sealed class GeneratedInternalTypeHelper : System.Windows.Markup.InternalTypeHelper {
+
+ ///
+ /// CreateInstance
+ ///
+ protected override object CreateInstance(System.Type type, System.Globalization.CultureInfo culture) {
+ return System.Activator.CreateInstance(type, ((System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic)
+ | (System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.CreateInstance)), null, null, culture);
+ }
+
+ ///
+ /// GetPropertyValue
+ ///
+ protected override object GetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, System.Globalization.CultureInfo culture) {
+ return propertyInfo.GetValue(target, System.Reflection.BindingFlags.Default, null, null, culture);
+ }
+
+ ///
+ /// SetPropertyValue
+ ///
+ protected override void SetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, object value, System.Globalization.CultureInfo culture) {
+ propertyInfo.SetValue(target, value, System.Reflection.BindingFlags.Default, null, null, culture);
+ }
+
+ ///
+ /// CreateDelegate
+ ///
+ protected override System.Delegate CreateDelegate(System.Type delegateType, object target, string handler) {
+ return ((System.Delegate)(target.GetType().InvokeMember("_CreateDelegate", (System.Reflection.BindingFlags.InvokeMethod
+ | (System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)), null, target, new object[] {
+ delegateType,
+ handler}, null)));
+ }
+
+ ///
+ /// AddEventHandler
+ ///
+ protected override void AddEventHandler(System.Reflection.EventInfo eventInfo, object target, System.Delegate handler) {
+ eventInfo.AddEventHandler(target, handler);
+ }
+ }
+}
+
diff --git a/obj/Debug/Icons/Exit.baml b/obj/Debug/Icons/Exit.baml
new file mode 100644
index 0000000..c56a696
Binary files /dev/null and b/obj/Debug/Icons/Exit.baml differ
diff --git a/obj/Debug/Icons/Exit.g.cs b/obj/Debug/Icons/Exit.g.cs
new file mode 100644
index 0000000..02c47bc
--- /dev/null
+++ b/obj/Debug/Icons/Exit.g.cs
@@ -0,0 +1,75 @@
+#pragma checksum "..\..\..\Icons\Exit.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "1ADE54C893A30845214C64CADE7D2EB325CCBE3788735C469199323659A76334"
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+using Launcher.Icons;
+using System;
+using System.Diagnostics;
+using System.Windows;
+using System.Windows.Automation;
+using System.Windows.Controls;
+using System.Windows.Controls.Primitives;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Ink;
+using System.Windows.Input;
+using System.Windows.Markup;
+using System.Windows.Media;
+using System.Windows.Media.Animation;
+using System.Windows.Media.Effects;
+using System.Windows.Media.Imaging;
+using System.Windows.Media.Media3D;
+using System.Windows.Media.TextFormatting;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+using System.Windows.Shell;
+
+
+namespace Launcher.Icons {
+
+
+ ///
+ /// Exit
+ ///
+ public partial class Exit : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
+
+ private bool _contentLoaded;
+
+ ///
+ /// InitializeComponent
+ ///
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ public void InitializeComponent() {
+ if (_contentLoaded) {
+ return;
+ }
+ _contentLoaded = true;
+ System.Uri resourceLocater = new System.Uri("/Launcher;component/icons/exit.xaml", System.UriKind.Relative);
+
+ #line 1 "..\..\..\Icons\Exit.xaml"
+ System.Windows.Application.LoadComponent(this, resourceLocater);
+
+ #line default
+ #line hidden
+ }
+
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
+ void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
+ this._contentLoaded = true;
+ }
+ }
+}
+
diff --git a/obj/Debug/Icons/Exit.g.i.cs b/obj/Debug/Icons/Exit.g.i.cs
new file mode 100644
index 0000000..02c47bc
--- /dev/null
+++ b/obj/Debug/Icons/Exit.g.i.cs
@@ -0,0 +1,75 @@
+#pragma checksum "..\..\..\Icons\Exit.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "1ADE54C893A30845214C64CADE7D2EB325CCBE3788735C469199323659A76334"
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+using Launcher.Icons;
+using System;
+using System.Diagnostics;
+using System.Windows;
+using System.Windows.Automation;
+using System.Windows.Controls;
+using System.Windows.Controls.Primitives;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Ink;
+using System.Windows.Input;
+using System.Windows.Markup;
+using System.Windows.Media;
+using System.Windows.Media.Animation;
+using System.Windows.Media.Effects;
+using System.Windows.Media.Imaging;
+using System.Windows.Media.Media3D;
+using System.Windows.Media.TextFormatting;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+using System.Windows.Shell;
+
+
+namespace Launcher.Icons {
+
+
+ ///
+ /// Exit
+ ///
+ public partial class Exit : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
+
+ private bool _contentLoaded;
+
+ ///
+ /// InitializeComponent
+ ///
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ public void InitializeComponent() {
+ if (_contentLoaded) {
+ return;
+ }
+ _contentLoaded = true;
+ System.Uri resourceLocater = new System.Uri("/Launcher;component/icons/exit.xaml", System.UriKind.Relative);
+
+ #line 1 "..\..\..\Icons\Exit.xaml"
+ System.Windows.Application.LoadComponent(this, resourceLocater);
+
+ #line default
+ #line hidden
+ }
+
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
+ void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
+ this._contentLoaded = true;
+ }
+ }
+}
+
diff --git a/obj/Debug/Launcher.Properties.Resources.resources b/obj/Debug/Launcher.Properties.Resources.resources
new file mode 100644
index 0000000..6c05a97
Binary files /dev/null and b/obj/Debug/Launcher.Properties.Resources.resources differ
diff --git a/obj/Debug/Launcher.csproj.CoreCompileInputs.cache b/obj/Debug/Launcher.csproj.CoreCompileInputs.cache
new file mode 100644
index 0000000..7044b62
--- /dev/null
+++ b/obj/Debug/Launcher.csproj.CoreCompileInputs.cache
@@ -0,0 +1 @@
+21cd304e5cd64faab8552f39c89bc2ce4a9dd50f
diff --git a/obj/Debug/Launcher.csproj.FileListAbsolute.txt b/obj/Debug/Launcher.csproj.FileListAbsolute.txt
new file mode 100644
index 0000000..5cb7a0b
--- /dev/null
+++ b/obj/Debug/Launcher.csproj.FileListAbsolute.txt
@@ -0,0 +1,18 @@
+F:\C#\Launcher\Launcher\bin\Debug\Launcher.exe.config
+F:\C#\Launcher\Launcher\bin\Debug\Launcher.exe
+F:\C#\Launcher\Launcher\bin\Debug\Launcher.pdb
+F:\C#\Launcher\Launcher\obj\Debug\Launcher.csprojAssemblyReference.cache
+F:\C#\Launcher\Launcher\obj\Debug\Icons\Exit.g.cs
+F:\C#\Launcher\Launcher\obj\Debug\MainWindow.g.cs
+F:\C#\Launcher\Launcher\obj\Debug\App.g.cs
+F:\C#\Launcher\Launcher\obj\Debug\Launcher_MarkupCompile.cache
+F:\C#\Launcher\Launcher\obj\Debug\Launcher_MarkupCompile.lref
+F:\C#\Launcher\Launcher\obj\Debug\Icons\Exit.baml
+F:\C#\Launcher\Launcher\obj\Debug\MainWindow.baml
+F:\C#\Launcher\Launcher\obj\Debug\Launcher.g.resources
+F:\C#\Launcher\Launcher\obj\Debug\Launcher.Properties.Resources.resources
+F:\C#\Launcher\Launcher\obj\Debug\Launcher.csproj.GenerateResource.cache
+F:\C#\Launcher\Launcher\obj\Debug\Launcher.csproj.CoreCompileInputs.cache
+F:\C#\Launcher\Launcher\obj\Debug\Launcher.exe
+F:\C#\Launcher\Launcher\obj\Debug\Launcher.pdb
+F:\C#\Launcher\Launcher\obj\Debug\GeneratedInternalTypeHelper.g.cs
diff --git a/obj/Debug/Launcher.csproj.GenerateResource.cache b/obj/Debug/Launcher.csproj.GenerateResource.cache
new file mode 100644
index 0000000..99ddd43
Binary files /dev/null and b/obj/Debug/Launcher.csproj.GenerateResource.cache differ
diff --git a/obj/Debug/Launcher.csprojAssemblyReference.cache b/obj/Debug/Launcher.csprojAssemblyReference.cache
new file mode 100644
index 0000000..4e6fa8d
Binary files /dev/null and b/obj/Debug/Launcher.csprojAssemblyReference.cache differ
diff --git a/obj/Debug/Launcher.exe b/obj/Debug/Launcher.exe
new file mode 100644
index 0000000..49074d9
Binary files /dev/null and b/obj/Debug/Launcher.exe differ
diff --git a/obj/Debug/Launcher.g.resources b/obj/Debug/Launcher.g.resources
new file mode 100644
index 0000000..27b4e7e
Binary files /dev/null and b/obj/Debug/Launcher.g.resources differ
diff --git a/obj/Debug/Launcher.pdb b/obj/Debug/Launcher.pdb
new file mode 100644
index 0000000..da30289
Binary files /dev/null and b/obj/Debug/Launcher.pdb differ
diff --git a/obj/Debug/Launcher_Content.g.i.cs b/obj/Debug/Launcher_Content.g.i.cs
new file mode 100644
index 0000000..93b7cd8
--- /dev/null
+++ b/obj/Debug/Launcher_Content.g.i.cs
@@ -0,0 +1,13 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+[assembly: System.Windows.Resources.AssemblyAssociatedContentFileAttribute("images/smallroom.png")]
+
+
diff --git a/obj/Debug/Launcher_MarkupCompile.cache b/obj/Debug/Launcher_MarkupCompile.cache
new file mode 100644
index 0000000..2ab4967
--- /dev/null
+++ b/obj/Debug/Launcher_MarkupCompile.cache
@@ -0,0 +1,20 @@
+Launcher
+
+
+winexe
+C#
+.cs
+F:\C#\Launcher\Launcher\obj\Debug\
+Launcher
+none
+false
+DEBUG;TRACE
+F:\C#\Launcher\Launcher\App.xaml
+2689971809
+
+8-2012643788
+13-1505183044
+Icons\Exit.xaml;MainWindow.xaml;
+
+False
+
diff --git a/obj/Debug/Launcher_MarkupCompile.i.cache b/obj/Debug/Launcher_MarkupCompile.i.cache
new file mode 100644
index 0000000..19a316e
--- /dev/null
+++ b/obj/Debug/Launcher_MarkupCompile.i.cache
@@ -0,0 +1,20 @@
+Launcher
+
+
+winexe
+C#
+.cs
+F:\C#\Launcher\Launcher\obj\Debug\
+Launcher
+none
+false
+DEBUG;TRACE
+F:\C#\Launcher\Launcher\App.xaml
+2689971809
+
+91439964141
+13-1505183044
+Icons\Exit.xaml;MainWindow.xaml;
+
+True
+
diff --git a/obj/Debug/Launcher_MarkupCompile.i.lref b/obj/Debug/Launcher_MarkupCompile.i.lref
new file mode 100644
index 0000000..83ae1c8
--- /dev/null
+++ b/obj/Debug/Launcher_MarkupCompile.i.lref
@@ -0,0 +1,4 @@
+
+
+FF:\C#\Launcher\Launcher\MainWindow.xaml;;
+
diff --git a/obj/Debug/Launcher_MarkupCompile.lref b/obj/Debug/Launcher_MarkupCompile.lref
new file mode 100644
index 0000000..86551bc
--- /dev/null
+++ b/obj/Debug/Launcher_MarkupCompile.lref
@@ -0,0 +1,5 @@
+
+
+FF:\C#\Launcher\Launcher\Icons\Exit.xaml;;
+FF:\C#\Launcher\Launcher\MainWindow.xaml;;
+
diff --git a/obj/Debug/MainWindow.baml b/obj/Debug/MainWindow.baml
new file mode 100644
index 0000000..05f9054
Binary files /dev/null and b/obj/Debug/MainWindow.baml differ
diff --git a/obj/Debug/MainWindow.g.cs b/obj/Debug/MainWindow.g.cs
new file mode 100644
index 0000000..55d8d8c
--- /dev/null
+++ b/obj/Debug/MainWindow.g.cs
@@ -0,0 +1,109 @@
+#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "E795143C1703EF58C51A05ACE6C7D7BEB00D55CFDF9D2F879C6085A51FE29A06"
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+using Launcher;
+using Launcher.Icons;
+using System;
+using System.Diagnostics;
+using System.Windows;
+using System.Windows.Automation;
+using System.Windows.Controls;
+using System.Windows.Controls.Primitives;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Ink;
+using System.Windows.Input;
+using System.Windows.Markup;
+using System.Windows.Media;
+using System.Windows.Media.Animation;
+using System.Windows.Media.Effects;
+using System.Windows.Media.Imaging;
+using System.Windows.Media.Media3D;
+using System.Windows.Media.TextFormatting;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+using System.Windows.Shell;
+
+
+namespace Launcher {
+
+
+ ///
+ /// MainWindow
+ ///
+ public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
+
+
+ #line 20 "..\..\MainWindow.xaml"
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
+ internal System.Windows.Controls.Label startgame;
+
+ #line default
+ #line hidden
+
+ private bool _contentLoaded;
+
+ ///
+ /// InitializeComponent
+ ///
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ public void InitializeComponent() {
+ if (_contentLoaded) {
+ return;
+ }
+ _contentLoaded = true;
+ System.Uri resourceLocater = new System.Uri("/Launcher;component/mainwindow.xaml", System.UriKind.Relative);
+
+ #line 1 "..\..\MainWindow.xaml"
+ System.Windows.Application.LoadComponent(this, resourceLocater);
+
+ #line default
+ #line hidden
+ }
+
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal System.Delegate _CreateDelegate(System.Type delegateType, string handler) {
+ return System.Delegate.CreateDelegate(delegateType, this, handler);
+ }
+
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
+ void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
+ switch (connectionId)
+ {
+ case 1:
+ this.startgame = ((System.Windows.Controls.Label)(target));
+
+ #line 20 "..\..\MainWindow.xaml"
+ this.startgame.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Label_MouseEnter);
+
+ #line default
+ #line hidden
+
+ #line 20 "..\..\MainWindow.xaml"
+ this.startgame.MouseLeave += new System.Windows.Input.MouseEventHandler(this.startgame_MouseLeave);
+
+ #line default
+ #line hidden
+ return;
+ }
+ this._contentLoaded = true;
+ }
+ }
+}
+
diff --git a/obj/Debug/MainWindow.g.i.cs b/obj/Debug/MainWindow.g.i.cs
new file mode 100644
index 0000000..55d8d8c
--- /dev/null
+++ b/obj/Debug/MainWindow.g.i.cs
@@ -0,0 +1,109 @@
+#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "E795143C1703EF58C51A05ACE6C7D7BEB00D55CFDF9D2F879C6085A51FE29A06"
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+using Launcher;
+using Launcher.Icons;
+using System;
+using System.Diagnostics;
+using System.Windows;
+using System.Windows.Automation;
+using System.Windows.Controls;
+using System.Windows.Controls.Primitives;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Ink;
+using System.Windows.Input;
+using System.Windows.Markup;
+using System.Windows.Media;
+using System.Windows.Media.Animation;
+using System.Windows.Media.Effects;
+using System.Windows.Media.Imaging;
+using System.Windows.Media.Media3D;
+using System.Windows.Media.TextFormatting;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+using System.Windows.Shell;
+
+
+namespace Launcher {
+
+
+ ///
+ /// MainWindow
+ ///
+ public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
+
+
+ #line 20 "..\..\MainWindow.xaml"
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
+ internal System.Windows.Controls.Label startgame;
+
+ #line default
+ #line hidden
+
+ private bool _contentLoaded;
+
+ ///
+ /// InitializeComponent
+ ///
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ public void InitializeComponent() {
+ if (_contentLoaded) {
+ return;
+ }
+ _contentLoaded = true;
+ System.Uri resourceLocater = new System.Uri("/Launcher;component/mainwindow.xaml", System.UriKind.Relative);
+
+ #line 1 "..\..\MainWindow.xaml"
+ System.Windows.Application.LoadComponent(this, resourceLocater);
+
+ #line default
+ #line hidden
+ }
+
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal System.Delegate _CreateDelegate(System.Type delegateType, string handler) {
+ return System.Delegate.CreateDelegate(delegateType, this, handler);
+ }
+
+ [System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
+ [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
+ [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
+ void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
+ switch (connectionId)
+ {
+ case 1:
+ this.startgame = ((System.Windows.Controls.Label)(target));
+
+ #line 20 "..\..\MainWindow.xaml"
+ this.startgame.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Label_MouseEnter);
+
+ #line default
+ #line hidden
+
+ #line 20 "..\..\MainWindow.xaml"
+ this.startgame.MouseLeave += new System.Windows.Input.MouseEventHandler(this.startgame_MouseLeave);
+
+ #line default
+ #line hidden
+ return;
+ }
+ this._contentLoaded = true;
+ }
+ }
+}
+