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@@ -1,4 +1,4 @@
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#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "E795143C1703EF58C51A05ACE6C7D7BEB00D55CFDF9D2F879C6085A51FE29A06"
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#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "064A0C2D2FCF5C8E218ACAE8A4AB358381A27602BD92244DE2AD44B84CC9ABED"
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//------------------------------------------------------------------------------
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// <auto-generated>
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// Этот код создан программой.
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@@ -42,13 +42,45 @@ namespace Launcher {
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public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
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#line 20 "..\..\MainWindow.xaml"
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#line 18 "..\..\MainWindow.xaml"
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[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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internal Launcher.Icons.Exit Exit;
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#line default
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#line hidden
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#line 19 "..\..\MainWindow.xaml"
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[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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internal Launcher.Icons.BiggerExit BiggerExit;
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#line default
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#line hidden
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#line 21 "..\..\MainWindow.xaml"
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[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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internal System.Windows.Controls.Label startgame;
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#line default
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#line hidden
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#line 23 "..\..\MainWindow.xaml"
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[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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internal Launcher.Icons.Hide Hide;
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#line default
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#line hidden
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#line 24 "..\..\MainWindow.xaml"
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[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
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internal Launcher.Icons.BiggerHide BiggerHide;
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#line default
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#line hidden
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private bool _contentLoaded;
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/// <summary>
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@@ -87,20 +119,32 @@ namespace Launcher {
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switch (connectionId)
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{
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case 1:
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this.Exit = ((Launcher.Icons.Exit)(target));
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return;
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case 2:
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this.BiggerExit = ((Launcher.Icons.BiggerExit)(target));
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return;
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case 3:
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this.startgame = ((System.Windows.Controls.Label)(target));
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#line 20 "..\..\MainWindow.xaml"
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#line 21 "..\..\MainWindow.xaml"
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this.startgame.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Label_MouseEnter);
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#line default
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#line hidden
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#line 20 "..\..\MainWindow.xaml"
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#line 21 "..\..\MainWindow.xaml"
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this.startgame.MouseLeave += new System.Windows.Input.MouseEventHandler(this.startgame_MouseLeave);
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#line default
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#line hidden
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return;
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case 4:
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this.Hide = ((Launcher.Icons.Hide)(target));
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return;
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case 5:
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this.BiggerHide = ((Launcher.Icons.BiggerHide)(target));
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return;
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}
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this._contentLoaded = true;
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}
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