Add files via upload

This commit is contained in:
celisej567
2021-07-07 14:56:09 +03:00
committed by GitHub
parent 2aef29ef39
commit 0ef19cd590
69 changed files with 1412 additions and 62 deletions

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@@ -1,4 +1,4 @@
#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "E795143C1703EF58C51A05ACE6C7D7BEB00D55CFDF9D2F879C6085A51FE29A06"
#pragma checksum "..\..\MainWindow.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "064A0C2D2FCF5C8E218ACAE8A4AB358381A27602BD92244DE2AD44B84CC9ABED"
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
@@ -42,13 +42,45 @@ namespace Launcher {
public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
#line 20 "..\..\MainWindow.xaml"
#line 18 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal Launcher.Icons.Exit Exit;
#line default
#line hidden
#line 19 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal Launcher.Icons.BiggerExit BiggerExit;
#line default
#line hidden
#line 21 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.Label startgame;
#line default
#line hidden
#line 23 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal Launcher.Icons.Hide Hide;
#line default
#line hidden
#line 24 "..\..\MainWindow.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal Launcher.Icons.BiggerHide BiggerHide;
#line default
#line hidden
private bool _contentLoaded;
/// <summary>
@@ -87,20 +119,32 @@ namespace Launcher {
switch (connectionId)
{
case 1:
this.Exit = ((Launcher.Icons.Exit)(target));
return;
case 2:
this.BiggerExit = ((Launcher.Icons.BiggerExit)(target));
return;
case 3:
this.startgame = ((System.Windows.Controls.Label)(target));
#line 20 "..\..\MainWindow.xaml"
#line 21 "..\..\MainWindow.xaml"
this.startgame.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Label_MouseEnter);
#line default
#line hidden
#line 20 "..\..\MainWindow.xaml"
#line 21 "..\..\MainWindow.xaml"
this.startgame.MouseLeave += new System.Windows.Input.MouseEventHandler(this.startgame_MouseLeave);
#line default
#line hidden
return;
case 4:
this.Hide = ((Launcher.Icons.Hide)(target));
return;
case 5:
this.BiggerHide = ((Launcher.Icons.BiggerHide)(target));
return;
}
this._contentLoaded = true;
}