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HL2Overcharged/materialsystem/stdshaders/include/SDK_lightmappedgeneric_lightingonly_overbright2_ps20b.inc
2025-05-21 21:20:08 +03:00

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C++

#ifndef SDK_LIGHTMAPPEDGENERIC_LIGHTINGONLY_OVERBRIGHT2_PS20B_H
#define SDK_LIGHTMAPPEDGENERIC_LIGHTINGONLY_OVERBRIGHT2_PS20B_H
#include "shaderapi/ishaderapi.h"
#include "shaderapi/ishadershadow.h"
#include "materialsystem/imaterialvar.h"
class SDK_lightmappedgeneric_lightingonly_overbright2_ps20b_Static_Index
{
public:
SDK_lightmappedgeneric_lightingonly_overbright2_ps20b_Static_Index( IShaderShadow* pShaderShadow, IMaterialVar** params )
{
}
int GetIndex() const
{
return 0;
}
};
#define shaderStaticTest_SDK_lightmappedgeneric_lightingonly_overbright2_ps20b 1
class SDK_lightmappedgeneric_lightingonly_overbright2_ps20b_Dynamic_Index
{
public:
SDK_lightmappedgeneric_lightingonly_overbright2_ps20b_Dynamic_Index( IShaderDynamicAPI* pShaderAPI )
{
}
int GetIndex() const
{
return 0;
}
};
#define shaderDynamicTest_SDK_lightmappedgeneric_lightingonly_overbright2_ps20b 1
#endif // SDK_LIGHTMAPPEDGENERIC_LIGHTINGONLY_OVERBRIGHT2_PS20B_H