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2025-05-21 21:20:08 +03:00

292 lines
9.9 KiB
C#

/*===============================================================================================
Load from memory example
Copyright (c), Firelight Technologies Pty, Ltd 2004-2016.
This example is simply a variant of the play sound example, but it loads the data into memory
then uses the 'load from memory' feature of System::createSound.
===============================================================================================*/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Runtime.InteropServices;
using System.IO;
namespace loadfrommemory
{
public class Form1 : System.Windows.Forms.Form
{
private FMOD.System system = null;
private FMOD.Sound sound = null;
private FMOD.Channel channel = null;
private byte[] audiodata;
private System.Windows.Forms.Label label;
private System.Windows.Forms.Button playButton;
private System.Windows.Forms.Button pauseButton;
private System.Windows.Forms.Button exit_button;
private System.Windows.Forms.StatusBar statusBar;
private System.Windows.Forms.Timer timer;
private System.ComponentModel.IContainer components;
public Form1()
{
InitializeComponent();
}
protected override void Dispose( bool disposing )
{
if( disposing )
{
FMOD.RESULT result;
/*
Shut down
*/
if (sound != null)
{
result = sound.release();
ERRCHECK(result);
}
if (system != null)
{
result = system.close();
ERRCHECK(result);
result = system.release();
ERRCHECK(result);
}
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.label = new System.Windows.Forms.Label();
this.playButton = new System.Windows.Forms.Button();
this.pauseButton = new System.Windows.Forms.Button();
this.exit_button = new System.Windows.Forms.Button();
this.statusBar = new System.Windows.Forms.StatusBar();
this.timer = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// label
//
this.label.Location = new System.Drawing.Point(16, 16);
this.label.Name = "label";
this.label.Size = new System.Drawing.Size(264, 32);
this.label.TabIndex = 10;
this.label.Text = "Copyright (c) Firelight Technologies 2004-2016";
this.label.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// playButton
//
this.playButton.Location = new System.Drawing.Point(8, 56);
this.playButton.Name = "playButton";
this.playButton.Size = new System.Drawing.Size(136, 32);
this.playButton.TabIndex = 25;
this.playButton.Text = "Play";
this.playButton.Click += new System.EventHandler(this.playButton_Click);
//
// pauseButton
//
this.pauseButton.Location = new System.Drawing.Point(152, 56);
this.pauseButton.Name = "pauseButton";
this.pauseButton.Size = new System.Drawing.Size(136, 32);
this.pauseButton.TabIndex = 26;
this.pauseButton.Text = "Pause/Resume";
this.pauseButton.Click += new System.EventHandler(this.pauseButton_Click);
//
// exit_button
//
this.exit_button.Location = new System.Drawing.Point(110, 96);
this.exit_button.Name = "exit_button";
this.exit_button.Size = new System.Drawing.Size(72, 24);
this.exit_button.TabIndex = 27;
this.exit_button.Text = "Exit";
this.exit_button.Click += new System.EventHandler(this.exit_button_Click);
//
// statusBar
//
this.statusBar.Location = new System.Drawing.Point(0, 123);
this.statusBar.Name = "statusBar";
this.statusBar.Size = new System.Drawing.Size(292, 24);
this.statusBar.TabIndex = 28;
//
// timer
//
this.timer.Enabled = true;
this.timer.Interval = 10;
this.timer.Tick += new System.EventHandler(this.timer_Tick);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 147);
this.Controls.Add(this.statusBar);
this.Controls.Add(this.exit_button);
this.Controls.Add(this.pauseButton);
this.Controls.Add(this.playButton);
this.Controls.Add(this.label);
this.Name = "Form1";
this.Text = "Load From Memory Example";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
}
#endregion
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void Form1_Load(object sender, System.EventArgs e)
{
uint version = 0;
FMOD.RESULT result;
int length;
FMOD.CREATESOUNDEXINFO exinfo = new FMOD.CREATESOUNDEXINFO();
/*
Global Settings
*/
result = FMOD.Factory.System_Create(ref system);
ERRCHECK(result);
result = system.getVersion(ref version);
ERRCHECK(result);
if (version < FMOD.VERSION.number)
{
MessageBox.Show("Error! You are using an old version of FMOD " + version.ToString("X") + ". This program requires " + FMOD.VERSION.number.ToString("X") + ".");
Application.Exit();
}
result = system.init(1, FMOD.INITFLAGS.NORMAL, (IntPtr)null);
ERRCHECK(result);
length = LoadFileIntoMemory("../../../../../examples/media/wave.mp3");
exinfo.cbsize = Marshal.SizeOf(exinfo);
exinfo.length = (uint)length;
result = system.createSound(audiodata, (FMOD.MODE.HARDWARE | FMOD.MODE.OPENMEMORY), ref exinfo, ref sound);
ERRCHECK(result);
}
private void playButton_Click(object sender, System.EventArgs e)
{
FMOD.RESULT result;
result = system.playSound(FMOD.CHANNELINDEX.FREE, sound, false, ref channel);
ERRCHECK(result);
}
private void pauseButton_Click(object sender, System.EventArgs e)
{
FMOD.RESULT result;
bool paused = false;
if (channel != null)
{
result = channel.getPaused(ref paused);
ERRCHECK(result);
result = channel.setPaused(!paused);
ERRCHECK(result);
}
}
private void exit_button_Click(object sender, System.EventArgs e)
{
Application.Exit();
}
private void timer_Tick(object sender, System.EventArgs e)
{
FMOD.RESULT result;
uint ms = 0;
uint lenms = 0;
bool playing = false;
bool paused = false;
if (channel != null)
{
result = channel.isPlaying(ref playing);
if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
ERRCHECK(result);
}
result = channel.getPaused(ref paused);
if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
ERRCHECK(result);
}
result = channel.getPosition(ref ms, FMOD.TIMEUNIT.MS);
if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
ERRCHECK(result);
}
result = sound.getLength(ref lenms, FMOD.TIMEUNIT.MS);
if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
{
ERRCHECK(result);
}
}
statusBar.Text = "Time " + (ms / 1000 / 60) + ":" + (ms / 1000 % 60) + ":" + (ms / 10 % 100) + "/" + (lenms / 1000 / 60) + ":" + (lenms / 1000 % 60) + ":" + (lenms / 10 % 100) + " : " + (paused ? "Paused " : playing ? "Playing" : "Stopped");
if (system != null)
{
system.update();
}
}
private int LoadFileIntoMemory(string filename)
{
int length;
FileStream fs = new FileStream(filename, FileMode.Open, FileAccess.Read);
audiodata = new byte[fs.Length];
length = (int)fs.Length;
fs.Read(audiodata, 0, length);
fs.Close();
return length;
}
private void ERRCHECK(FMOD.RESULT result)
{
if (result != FMOD.RESULT.OK)
{
timer.Stop();
MessageBox.Show("FMOD error! " + result + " - " + FMOD.Error.String(result));
Environment.Exit(-1);
}
}
}
}