Files
HL2Overcharged/materialsystem/stdshaders/fxctmp9_tmp/SDK_windowimposter_vs20.inc
2025-05-21 21:20:08 +03:00

88 lines
1.9 KiB
C++

#include "shaderlib/cshader.h"
class sdk_windowimposter_vs20_Static_Index
{
private:
int m_nPARALLAXCORRECT;
#ifdef _DEBUG
bool m_bPARALLAXCORRECT;
#endif
public:
void SetPARALLAXCORRECT( int i )
{
Assert( i >= 0 && i <= 1 );
m_nPARALLAXCORRECT = i;
#ifdef _DEBUG
m_bPARALLAXCORRECT = true;
#endif
}
void SetPARALLAXCORRECT( bool i )
{
m_nPARALLAXCORRECT = i ? 1 : 0;
#ifdef _DEBUG
m_bPARALLAXCORRECT = true;
#endif
}
public:
sdk_windowimposter_vs20_Static_Index( )
{
#ifdef _DEBUG
m_bPARALLAXCORRECT = false;
#endif // _DEBUG
m_nPARALLAXCORRECT = 0;
}
int GetIndex()
{
// Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG
bool bAllStaticVarsDefined = m_bPARALLAXCORRECT;
Assert( bAllStaticVarsDefined );
#endif // _DEBUG
return ( 2 * m_nPARALLAXCORRECT ) + 0;
}
};
#define shaderStaticTest_sdk_windowimposter_vs20 vsh_forgot_to_set_static_PARALLAXCORRECT + 0
class sdk_windowimposter_vs20_Dynamic_Index
{
private:
int m_nDOWATERFOG;
#ifdef _DEBUG
bool m_bDOWATERFOG;
#endif
public:
void SetDOWATERFOG( int i )
{
Assert( i >= 0 && i <= 1 );
m_nDOWATERFOG = i;
#ifdef _DEBUG
m_bDOWATERFOG = true;
#endif
}
void SetDOWATERFOG( bool i )
{
m_nDOWATERFOG = i ? 1 : 0;
#ifdef _DEBUG
m_bDOWATERFOG = true;
#endif
}
public:
sdk_windowimposter_vs20_Dynamic_Index()
{
#ifdef _DEBUG
m_bDOWATERFOG = false;
#endif // _DEBUG
m_nDOWATERFOG = 0;
}
int GetIndex()
{
// Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
Assert( bAllDynamicVarsDefined );
#endif // _DEBUG
return ( 1 * m_nDOWATERFOG ) + 0;
}
};
#define shaderDynamicTest_sdk_windowimposter_vs20 vsh_forgot_to_set_dynamic_DOWATERFOG + 0