mirror of
https://github.com/Gigaslav/HL2Overcharged.git
synced 2026-09-21 20:15:06 +03:00
113 lines
2.4 KiB
C++
113 lines
2.4 KiB
C++
#include "shaderlib/cshader.h"
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class sdk_splinerope_ps30_Static_Index
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{
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private:
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int m_nSHADER_SRGB_READ;
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#ifdef _DEBUG
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bool m_bSHADER_SRGB_READ;
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#endif
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public:
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void SetSHADER_SRGB_READ( int i )
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{
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Assert( i >= 0 && i <= 0 );
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m_nSHADER_SRGB_READ = i;
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#ifdef _DEBUG
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m_bSHADER_SRGB_READ = true;
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#endif
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}
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void SetSHADER_SRGB_READ( bool i )
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{
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m_nSHADER_SRGB_READ = i ? 1 : 0;
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#ifdef _DEBUG
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m_bSHADER_SRGB_READ = true;
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#endif
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}
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private:
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int m_nSHADOWDEPTH;
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#ifdef _DEBUG
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bool m_bSHADOWDEPTH;
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#endif
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public:
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void SetSHADOWDEPTH( int i )
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{
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Assert( i >= 0 && i <= 1 );
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m_nSHADOWDEPTH = i;
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#ifdef _DEBUG
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m_bSHADOWDEPTH = true;
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#endif
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}
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void SetSHADOWDEPTH( bool i )
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{
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m_nSHADOWDEPTH = i ? 1 : 0;
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#ifdef _DEBUG
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m_bSHADOWDEPTH = true;
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#endif
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}
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public:
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sdk_splinerope_ps30_Static_Index( )
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{
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#ifdef _DEBUG
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m_bSHADER_SRGB_READ = false;
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#endif // _DEBUG
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m_nSHADER_SRGB_READ = 0;
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#ifdef _DEBUG
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m_bSHADOWDEPTH = false;
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#endif // _DEBUG
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m_nSHADOWDEPTH = 0;
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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bool bAllStaticVarsDefined = m_bSHADER_SRGB_READ && m_bSHADOWDEPTH;
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Assert( bAllStaticVarsDefined );
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#endif // _DEBUG
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return ( 2 * m_nSHADER_SRGB_READ ) + ( 2 * m_nSHADOWDEPTH ) + 0;
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}
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};
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#define shaderStaticTest_sdk_splinerope_ps30 psh_forgot_to_set_static_SHADER_SRGB_READ + psh_forgot_to_set_static_SHADOWDEPTH + 0
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class sdk_splinerope_ps30_Dynamic_Index
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{
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private:
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int m_nPIXELFOGTYPE;
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#ifdef _DEBUG
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bool m_bPIXELFOGTYPE;
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#endif
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public:
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void SetPIXELFOGTYPE( int i )
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{
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Assert( i >= 0 && i <= 1 );
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m_nPIXELFOGTYPE = i;
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#ifdef _DEBUG
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m_bPIXELFOGTYPE = true;
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#endif
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}
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void SetPIXELFOGTYPE( bool i )
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{
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m_nPIXELFOGTYPE = i ? 1 : 0;
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#ifdef _DEBUG
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m_bPIXELFOGTYPE = true;
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#endif
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}
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public:
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sdk_splinerope_ps30_Dynamic_Index()
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{
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#ifdef _DEBUG
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m_bPIXELFOGTYPE = false;
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#endif // _DEBUG
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m_nPIXELFOGTYPE = 0;
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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bool bAllDynamicVarsDefined = m_bPIXELFOGTYPE;
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Assert( bAllDynamicVarsDefined );
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#endif // _DEBUG
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return ( 1 * m_nPIXELFOGTYPE ) + 0;
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}
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};
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#define shaderDynamicTest_sdk_splinerope_ps30 psh_forgot_to_set_dynamic_PIXELFOGTYPE + 0
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