Files
HL2Overcharged/game/server/overcharged/weapon_snark.h
2025-05-21 21:20:08 +03:00

35 lines
787 B
C++

#ifndef WEAPON_SNARK_H
#define WEAPON_SNARK_H
#include "basehlcombatweapon.h"
#define SNARK_DRAW_SOUND "WeaponSnark.Draw"
#define SNARK_THROW_SOUND "WeaponSnark.Throw"
//-----------------------------------------------------------------------------
// CWeaponSnark
//-----------------------------------------------------------------------------
class CWeaponSnark : public CBaseHLCombatWeapon
{
DECLARE_CLASS(CWeaponSnark, CBaseHLCombatWeapon);
public:
CWeaponSnark(void);
void Precache(void);
void PrimaryAttack(void);
void SecondaryAttack(void);
void WeaponIdle(void);
bool Deploy(void);
bool Holster(CBaseCombatWeapon *pSwitchingTo = NULL);
DECLARE_SERVERCLASS();
DECLARE_DATADESC();
private:
DECLARE_ACTTABLE(); // BJ: MP animstate
bool m_bThrowState;
};
#endif