Files
HL2Overcharged/game/server/overcharged/weapon_smokegrenade.h
2025-05-21 21:20:08 +03:00

30 lines
728 B
C++

#ifndef WEAPON_SMGRENADE_H
#define WEAPON_SMGRENADE_H
#include "basehlcombatweapon.h"
#include "grenade_frag.h"
#include "grenade_smoke.h"
#include "weapon_frag.h"
//-----------------------------------------------------------------------------
// Fragmentation grenades
//-----------------------------------------------------------------------------
class CWeaponSmokeGrenade : public CWeaponFrag
{
DECLARE_CLASS(CWeaponSmokeGrenade, CWeaponFrag);
public:
DECLARE_SERVERCLASS();
public:
void GrenChangeVisible(void);
void GrenSetVisible(void);
void ThrowGrenade(CBasePlayer *pPlayer);
void RollGrenade(CBasePlayer *pPlayer);
void LobGrenade(CBasePlayer *pPlayer);
DECLARE_ACTTABLE();
DECLARE_DATADESC();
};
#endif