Files
HL2Overcharged/game/server/overcharged/weapon_beretta.h
2025-05-21 21:20:08 +03:00

29 lines
699 B
C++

#ifndef WEAPON_BERETTA_H
#define WEAPON_BERETTA_H
#include "basehlcombatweapon.h"
//-----------------------------------------------------------------------------
// CWeaponBeretta
//-----------------------------------------------------------------------------
class CWeaponBeretta : public CBaseHLCombatWeapon
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponBeretta, CBaseHLCombatWeapon);
CWeaponBeretta(void);
DECLARE_SERVERCLASS();
void Precache(void);
void SecondaryAttack(void) { return; };
void Operator_HandleAnimEvent(animevent_t *pEvent, CBaseCombatCharacter *pOperator);
int CapabilitiesGet(void) { return bits_CAP_WEAPON_RANGE_ATTACK1; }
DECLARE_ACTTABLE();
};
#endif