Files
HL2Overcharged/game/server/overcharged/CustomWeapons/weapon_shockCustom.h
2025-05-21 21:20:08 +03:00

45 lines
792 B
C++

#ifndef WEAPON_SRC_H
#define WEAPON_SRC_H
#include "OverCharged/weapon_shockrifle.h"
class CWeaponShockRifleC1 : public CWeaponShockRifle
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponShockRifleC1, CWeaponShockRifle);
CWeaponShockRifleC1() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponShockRifleC2 : public CWeaponShockRifle
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponShockRifleC2, CWeaponShockRifle);
CWeaponShockRifleC2() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponShockRifleC3 : public CWeaponShockRifle
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponShockRifleC3, CWeaponShockRifle);
CWeaponShockRifleC3() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
#endif