Files
HL2Overcharged/game/server/overcharged/CustomWeapons/weapon_m40a1Custom.h
2025-05-21 21:20:08 +03:00

45 lines
815 B
C++

#ifndef WEAPON_M40A1C_H
#define WEAPON_M40A1C_H
#include "OverCharged/weapon_sniper_m40a1.h"
class CWeaponSniperM40A1C1 : public CWeaponSniperM40A1
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponSniperM40A1C1, CWeaponSniperM40A1);
CWeaponSniperM40A1C1() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponSniperM40A1C2 : public CWeaponSniperM40A1
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponSniperM40A1C2, CWeaponSniperM40A1);
CWeaponSniperM40A1C2() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponSniperM40A1C3 : public CWeaponSniperM40A1
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponSniperM40A1C3, CWeaponSniperM40A1);
CWeaponSniperM40A1C3() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
#endif