Files
HL2Overcharged/game/server/overcharged/CustomWeapons/weapon_deagleCustom.h
2025-05-21 21:20:08 +03:00

48 lines
739 B
C++

#ifndef WEAPON_DEAGLEC_H
#define WEAPON_DEAGLEC_H
#include "OverCharged/weapon_deagle.h"
class CWeaponDeagleC1 : public CWeaponDeagle
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponDeagleC1, CWeaponDeagle);
CWeaponDeagleC1() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponDeagleC2 : public CWeaponDeagle
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponDeagleC2, CWeaponDeagle);
CWeaponDeagleC2() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponDeagleC3 : public CWeaponDeagle
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponDeagleC3, CWeaponDeagle);
CWeaponDeagleC3() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
#endif