mirror of
https://github.com/Gigaslav/HL2Overcharged.git
synced 2026-01-04 02:10:18 +03:00
256 lines
6.7 KiB
Plaintext
256 lines
6.7 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="Reco" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=Reco - Win32 Debug x86
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "reco.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "reco.mak" CFG="Reco - Win32 Debug x86"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Reco - Win32 Debug x86" (based on "Win32 (x86) Application")
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!MESSAGE "Reco - Win32 Release x86" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName "reco"
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# PROP Scc_LocalPath "Desktop"
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Reco - Win32 Debug x86"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Reco___Win32_Debug_x86"
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# PROP BASE Intermediate_Dir "Reco___Win32_Debug_x86"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug_x86"
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# PROP Intermediate_Dir "Debug_x86"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /I "..\..\..\..\ddk\include" /I "..\..\..\..\test\engext" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D _WIN32_WINNT=0x0500 /FR /Yu"stdafx.h" /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\lib\i386"
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!ELSEIF "$(CFG)" == "Reco - Win32 Release x86"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Reco___Win32_Release_x86"
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# PROP BASE Intermediate_Dir "Reco___Win32_Release_x86"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release_x86"
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# PROP Intermediate_Dir "Release_x86"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\include" /I "..\..\..\..\ddk\include" /I "..\..\..\..\test\engext" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D _WIN32_WINNT=0x0500 /Yu"stdafx.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\..\lib\i386"
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!ENDIF
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# Begin Target
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# Name "Reco - Win32 Debug x86"
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# Name "Reco - Win32 Release x86"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\lmadapt.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Reco.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Reco.rc
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.cpp
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# ADD BASE CPP /Yc"stdafx.h"
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# ADD CPP /Yc"stdafx.h"
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\Reco.h
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# End Source File
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# Begin Source File
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SOURCE=.\resource.h
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# Begin Source File
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SOURCE=.\Reco.ico
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# End Source File
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# Begin Source File
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SOURCE=.\small.ico
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# End Source File
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# Begin Source File
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SOURCE=.\tv.cfg
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# End Source File
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# End Group
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# Begin Group "Grammar"
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# PROP Default_Filter "*.xml"
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# Begin Source File
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SOURCE=.\chs_sol.xml
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!IF "$(CFG)" == "Reco - Win32 Debug x86"
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USERDEP__CHS_S="..\..\..\idl\sapi.idl"
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# Begin Custom Build
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ProjDir=.
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InputPath=.\chs_sol.xml
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"$(ProjDir)\chs_sol.cfg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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..\..\..\bin\gc $(InputPath)
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# End Custom Build
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!ELSEIF "$(CFG)" == "Reco - Win32 Release x86"
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# Begin Custom Build
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ProjDir=.
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InputPath=.\chs_sol.xml
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"$(ProjDir)\chs_sol.cfg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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..\..\..\bin\gc $(InputPath)
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\jpn_sol.xml
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!IF "$(CFG)" == "Reco - Win32 Debug x86"
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USERDEP__JPN_S="..\..\..\idl\sapi.idl"
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# Begin Custom Build
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ProjDir=.
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InputPath=.\jpn_sol.xml
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"$(ProjDir)\jpn_sol.cfg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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..\..\..\bin\gc $(InputPath)
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# End Custom Build
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!ELSEIF "$(CFG)" == "Reco - Win32 Release x86"
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# Begin Custom Build
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ProjDir=.
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InputPath=.\jpn_sol.xml
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"$(ProjDir)\jpn_sol.cfg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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..\..\..\bin\gc $(InputPath)
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\sol.xml
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!IF "$(CFG)" == "Reco - Win32 Debug x86"
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USERDEP__SOL_X="..\..\..\idl\sapi.idl"
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# Begin Custom Build
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ProjDir=.
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InputPath=.\sol.xml
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InputName=sol
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"$(ProjDir)\sol.cfg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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..\..\..\bin\gc $(InputName)
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# End Custom Build
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!ELSEIF "$(CFG)" == "Reco - Win32 Release x86"
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USERDEP__SOL_X="..\..\..\idl\sapi.idl"
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# Begin Custom Build
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ProjDir=.
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InputPath=.\sol.xml
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InputName=sol
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"$(ProjDir)\sol.cfg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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..\..\..\bin\gc $(InputName)
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\jpn_reco.rc
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=.\ReadMe.txt
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# End Source File
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# Begin Source File
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SOURCE=.\sol.cfg
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# End Source File
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# End Target
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# End Project
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