Files
HL2Overcharged/public/tier3/scenetokenprocessor.h
2025-05-21 21:20:08 +03:00

19 lines
426 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef SCENETOKENPROCESSOR_H
#define SCENETOKENPROCESSOR_H
#ifdef _WIN32
#pragma once
#endif
class ISceneTokenProcessor;
ISceneTokenProcessor *GetTokenProcessor();
void SetTokenProcessorBuffer( const char *buf );
#endif // SCENETOKENPROCESSOR_H