mirror of
https://github.com/Gigaslav/HL2Overcharged.git
synced 2026-09-04 11:44:45 +03:00
265 lines
9.2 KiB
C#
265 lines
9.2 KiB
C#
/*===============================================================================================
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PlayStream Example
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Copyright (c), Firelight Technologies Pty, Ltd 2004-2016.
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This example shows how to simply play a stream, such as an mp3 or wav.
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The stream behaviour is achieved by specifying FMOD_CREATESTREAM in the call to
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System::createSound.
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This makes FMOD decode the file in realtime as it plays, instead of loading it all at once.
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This uses far less memory, in exchange for a small runtime cpu hit.
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===============================================================================================*/
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using System;
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using System.Drawing;
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using System.Collections;
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using System.ComponentModel;
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using System.Windows.Forms;
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using System.Data;
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namespace playstream
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{
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public class PlayStream : System.Windows.Forms.Form
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{
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private FMOD.System system = null;
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private FMOD.Sound sound = null;
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private FMOD.Channel channel = null;
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private System.Windows.Forms.Label label;
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private System.Windows.Forms.Button exit_button;
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private System.Windows.Forms.StatusBar statusBar;
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private System.Windows.Forms.Timer timer;
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private System.Windows.Forms.Button playButton;
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private System.Windows.Forms.Button pauseButton;
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private System.ComponentModel.IContainer components;
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public PlayStream()
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{
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InitializeComponent();
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}
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protected override void Dispose( bool disposing )
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{
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if( disposing )
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{
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FMOD.RESULT result;
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/*
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Shut down
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*/
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if (sound != null)
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{
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result = sound.release();
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ERRCHECK(result);
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}
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if (system != null)
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{
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result = system.close();
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ERRCHECK(result);
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result = system.release();
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ERRCHECK(result);
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}
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if (components != null)
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{
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components.Dispose();
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}
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}
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base.Dispose( disposing );
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.label = new System.Windows.Forms.Label();
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this.exit_button = new System.Windows.Forms.Button();
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this.statusBar = new System.Windows.Forms.StatusBar();
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this.timer = new System.Windows.Forms.Timer(this.components);
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this.playButton = new System.Windows.Forms.Button();
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this.pauseButton = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// label
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//
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this.label.Location = new System.Drawing.Point(14, 16);
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this.label.Name = "label";
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this.label.Size = new System.Drawing.Size(264, 32);
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this.label.TabIndex = 9;
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this.label.Text = "Copyright (c) Firelight Technologies 2004-2016";
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this.label.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// exit_button
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//
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this.exit_button.Location = new System.Drawing.Point(112, 96);
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this.exit_button.Name = "exit_button";
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this.exit_button.Size = new System.Drawing.Size(72, 24);
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this.exit_button.TabIndex = 16;
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this.exit_button.Text = "Exit";
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this.exit_button.Click += new System.EventHandler(this.exit_button_Click);
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//
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// statusBar
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//
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this.statusBar.Location = new System.Drawing.Point(0, 123);
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this.statusBar.Name = "statusBar";
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this.statusBar.Size = new System.Drawing.Size(292, 24);
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this.statusBar.TabIndex = 19;
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//
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// timer
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//
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this.timer.Enabled = true;
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this.timer.Interval = 10;
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this.timer.Tick += new System.EventHandler(this.timer_Tick);
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//
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// playButton
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//
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this.playButton.Location = new System.Drawing.Point(8, 56);
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this.playButton.Name = "playButton";
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this.playButton.Size = new System.Drawing.Size(136, 32);
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this.playButton.TabIndex = 24;
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this.playButton.Text = "Play";
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this.playButton.Click += new System.EventHandler(this.playButton_Click);
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//
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// pauseButton
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//
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this.pauseButton.Location = new System.Drawing.Point(152, 56);
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this.pauseButton.Name = "pauseButton";
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this.pauseButton.Size = new System.Drawing.Size(136, 32);
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this.pauseButton.TabIndex = 25;
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this.pauseButton.Text = "Pause/Resume";
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this.pauseButton.Click += new System.EventHandler(this.pauseButton_Click);
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//
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// PlayStream
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//
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this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
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this.ClientSize = new System.Drawing.Size(292, 147);
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this.Controls.Add(this.pauseButton);
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this.Controls.Add(this.playButton);
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this.Controls.Add(this.statusBar);
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this.Controls.Add(this.exit_button);
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this.Controls.Add(this.label);
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this.Name = "PlayStream";
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this.Text = "Play Stream Example";
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this.Load += new System.EventHandler(this.PlayStream_Load);
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this.ResumeLayout(false);
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}
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#endregion
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[STAThread]
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static void Main()
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{
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Application.Run(new PlayStream());
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}
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private void PlayStream_Load(object sender, System.EventArgs e)
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{
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uint version = 0;
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FMOD.RESULT result;
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/*
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Global Settings
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*/
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result = FMOD.Factory.System_Create(ref system);
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ERRCHECK(result);
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result = system.getVersion(ref version);
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ERRCHECK(result);
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if (version < FMOD.VERSION.number)
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{
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MessageBox.Show("Error! You are using an old version of FMOD " + version.ToString("X") + ". This program requires " + FMOD.VERSION.number.ToString("X") + ".");
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Application.Exit();
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}
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result = system.init(1, FMOD.INITFLAGS.NORMAL, (IntPtr)null);
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ERRCHECK(result);
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result = system.createSound("../../../../../examples/media/wave.mp3", (FMOD.MODE._2D | FMOD.MODE.HARDWARE | FMOD.MODE.CREATESTREAM), ref sound);
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ERRCHECK(result);
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}
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private void playButton_Click(object sender, System.EventArgs e)
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{
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FMOD.RESULT result;
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result = system.playSound(FMOD.CHANNELINDEX.FREE, sound, false, ref channel);
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ERRCHECK(result);
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}
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private void pauseButton_Click(object sender, System.EventArgs e)
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{
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FMOD.RESULT result;
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bool paused = false;
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if (channel != null)
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{
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result = channel.getPaused(ref paused);
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ERRCHECK(result);
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result = channel.setPaused(!paused);
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ERRCHECK(result);
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}
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}
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private void exit_button_Click(object sender, System.EventArgs e)
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{
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Application.Exit();
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}
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private void timer_Tick(object sender, System.EventArgs e)
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{
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FMOD.RESULT result;
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uint ms = 0;
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uint lenms = 0;
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bool playing = false;
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bool paused = false;
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if (channel != null)
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{
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result = channel.isPlaying(ref playing);
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if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
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{
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ERRCHECK(result);
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}
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result = channel.getPaused(ref paused);
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if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
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{
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ERRCHECK(result);
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}
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result = channel.getPosition(ref ms, FMOD.TIMEUNIT.MS);
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if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
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{
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ERRCHECK(result);
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}
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result = sound.getLength(ref lenms, FMOD.TIMEUNIT.MS);
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if ((result != FMOD.RESULT.OK) && (result != FMOD.RESULT.ERR_INVALID_HANDLE))
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{
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ERRCHECK(result);
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}
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}
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statusBar.Text = "Time " + (ms / 1000 / 60) + ":" + (ms / 1000 % 60) + ":" + (ms / 10 % 100) + "/" + (lenms / 1000 / 60) + ":" + (lenms / 1000 % 60) + ":" + (lenms / 10 % 100) + " : " + (paused ? "Paused " : playing ? "Playing" : "Stopped");
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if (system != null)
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{
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system.update();
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}
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}
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private void ERRCHECK(FMOD.RESULT result)
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{
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if (result != FMOD.RESULT.OK)
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{
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timer.Stop();
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MessageBox.Show("FMOD error! " + result + " - " + FMOD.Error.String(result));
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Environment.Exit(-1);
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}
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}
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}
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}
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