mirror of
https://github.com/Gigaslav/HL2Overcharged.git
synced 2026-09-04 11:44:45 +03:00
230 lines
6.9 KiB
C++
230 lines
6.9 KiB
C++
/*===============================================================================================
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GenerateTone Example
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Copyright (c), Firelight Technologies Pty, Ltd 2004-2016.
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This example shows how simply play generated tones using FMOD::System::payDSP instead of
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manually connecting and disconnecting DSP units.
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===============================================================================================*/
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#include <windows.h>
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#include <stdio.h>
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#include <conio.h>
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#include "../../api/inc/fmod.hpp"
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#include "../../api/inc/fmod_errors.h"
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void ERRCHECK(FMOD_RESULT result)
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{
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if (result != FMOD_OK)
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{
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printf("FMOD error! (%d) %s\n", result, FMOD_ErrorString(result));
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exit(-1);
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}
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}
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int main(int argc, char *argv[])
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{
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FMOD::System *system;
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FMOD::Channel *channel = 0;
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FMOD::DSP *dsp = 0;
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FMOD_RESULT result;
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int key;
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unsigned int version;
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/*
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Create a System object and initialize.
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*/
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result = FMOD::System_Create(&system);
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ERRCHECK(result);
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result = system->getVersion(&version);
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ERRCHECK(result);
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if (version < FMOD_VERSION)
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{
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printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION);
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return 0;
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}
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result = system->init(32, FMOD_INIT_NORMAL, NULL);
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ERRCHECK(result);
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/*
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Create an oscillator DSP units for the tone.
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*/
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result = system->createDSPByType(FMOD_DSP_TYPE_OSCILLATOR, &dsp);
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ERRCHECK(result);
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result = dsp->setParameter(FMOD_DSP_OSCILLATOR_RATE, 440.0f); /* musical note 'A' */
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ERRCHECK(result);
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printf("======================================================================\n");
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printf("GenerateTone Example. Copyright (c) Firelight Technologies 2004-2016.\n");
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printf("======================================================================\n\n");
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printf("\n");
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printf("Press '1' to play a sine wave\n");
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printf("Press '2' to play a square wave\n");
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printf("Press '3' to play a saw wave\n");
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printf("Press '4' to play a triangle wave\n");
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printf("Press '5' to play a white noise\n");
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printf("Press 's' to stop channel\n");
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printf("\n");
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printf("Press 'v'/'V' to change channel volume\n");
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printf("Press 'f'/'F' to change channel frequency\n");
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printf("Press '['/']' to change channel pan\n");
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printf("Press 'Esc' to quit\n");
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printf("\n");
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/*
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Main loop
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*/
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do
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{
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if (_kbhit())
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{
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key = _getch();
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switch (key)
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{
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case '1' :
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{
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result = system->playDSP(FMOD_CHANNEL_REUSE, dsp, true, &channel);
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channel->setVolume(0.5f);
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result = dsp->setParameter(FMOD_DSP_OSCILLATOR_TYPE, 0);
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ERRCHECK(result);
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channel->setPaused(false);
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break;
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}
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case '2' :
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{
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result = system->playDSP(FMOD_CHANNEL_REUSE, dsp, true, &channel);
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channel->setVolume(0.125f);
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result = dsp->setParameter(FMOD_DSP_OSCILLATOR_TYPE, 1);
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ERRCHECK(result);
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channel->setPaused(false);
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break;
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}
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case '3' :
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{
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result = system->playDSP(FMOD_CHANNEL_REUSE, dsp, true, &channel);
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channel->setVolume(0.125f);
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result = dsp->setParameter(FMOD_DSP_OSCILLATOR_TYPE, 2);
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ERRCHECK(result);
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channel->setPaused(false);
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break;
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}
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case '4' :
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{
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result = system->playDSP(FMOD_CHANNEL_REUSE, dsp, true, &channel);
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channel->setVolume(0.5f);
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result = dsp->setParameter(FMOD_DSP_OSCILLATOR_TYPE, 4);
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ERRCHECK(result);
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channel->setPaused(false);
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break;
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}
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case '5' :
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{
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result = system->playDSP(FMOD_CHANNEL_REUSE, dsp, true, &channel);
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channel->setVolume(0.25f);
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result = dsp->setParameter(FMOD_DSP_OSCILLATOR_TYPE, 5);
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ERRCHECK(result);
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channel->setPaused(false);
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break;
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}
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case 's' :
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{
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channel->stop();
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break;
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}
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case 'v' :
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{
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float volume;
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channel->getVolume(&volume);
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volume -= 0.1f;
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channel->setVolume(volume);
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break;
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}
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case 'V' :
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{
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float volume;
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channel->getVolume(&volume);
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volume += 0.1f;
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channel->setVolume(volume);
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break;
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}
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case 'f' :
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{
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float frequency;
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channel->getFrequency(&frequency);
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frequency -= 500.0f;
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channel->setFrequency(frequency);
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break;
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}
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case 'F' :
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{
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float frequency;
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channel->getFrequency(&frequency);
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frequency += 500.0f;
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channel->setFrequency(frequency);
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break;
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}
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case '[' :
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{
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float pan;
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channel->getPan(&pan);
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pan -= 0.1f;
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channel->setPan(pan);
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break;
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}
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case ']' :
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{
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float pan;
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channel->getPan(&pan);
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pan += 0.1f;
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channel->setPan(pan);
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break;
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}
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}
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}
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system->update();
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{
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float frequency = 0, volume = 0, pan = 0;
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bool playing = false;
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if (channel)
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{
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channel->getFrequency(&frequency);
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channel->getVolume(&volume);
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channel->getPan(&pan);
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channel->isPlaying(&playing);
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}
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printf("Channel %s : Frequency %.1f Volume %.1f Pan %.1f \r", playing ? "playing" : "stopped", frequency, volume, pan);
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}
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Sleep(10);
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} while (key != 27);
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printf("\n");
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/*
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Shut down
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*/
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result = dsp->release();
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ERRCHECK(result);
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result = system->close();
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ERRCHECK(result);
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result = system->release();
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ERRCHECK(result);
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return 0;
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}
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