mirror of
https://github.com/Gigaslav/HL2Overcharged.git
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335 lines
11 KiB
C
335 lines
11 KiB
C
/*===============================================================================================
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Effects Example
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Copyright (c), Firelight Technologies Pty, Ltd 2004-2016.
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This example shows how to apply some of the built in software effects to sounds.
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This example filters the global mix. All software sounds played here would be filtered in the
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same way.
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To filter per channel, and not have other channels affected, simply replace FMOD_System_AddDSP with
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FMOD_Channel_AddDSP.
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Note in this example you don't have to add and remove units each time, you could simply add them
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all at the start then use FMOD_DSP_SetActive to toggle them on and off.
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===============================================================================================*/
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#include <windows.h>
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#include <stdio.h>
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#include <conio.h>
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#include "../../api/inc/fmod.h"
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#include "../../api/inc/fmod_dsp.h"
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#include "../../api/inc/fmod_errors.h"
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void ERRCHECK(FMOD_RESULT result)
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{
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if (result != FMOD_OK)
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{
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printf("FMOD error! (%d) %s\n", result, FMOD_ErrorString(result));
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exit(-1);
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}
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}
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int main(int argc, char *argv[])
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{
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FMOD_SYSTEM *system = 0;
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FMOD_SOUND *sound = 0;
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FMOD_CHANNEL *channel = 0;
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FMOD_DSP *dsplowpass = 0;
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FMOD_DSP *dsphighpass = 0;
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FMOD_DSP *dspecho = 0;
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FMOD_DSP *dspflange = 0;
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FMOD_DSP *dspdistortion = 0;
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FMOD_DSP *dspchorus = 0;
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FMOD_DSP *dspparameq = 0;
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FMOD_RESULT result;
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int key;
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unsigned int version;
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/*
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Create a System object and initialize.
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*/
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result = FMOD_System_Create(&system);
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ERRCHECK(result);
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result = FMOD_System_GetVersion(system, &version);
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ERRCHECK(result);
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if (version < FMOD_VERSION)
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{
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printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION);
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return 0;
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}
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result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, NULL);
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ERRCHECK(result);
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result = FMOD_System_CreateSound(system, "../media/drumloop.wav", FMOD_SOFTWARE, 0, &sound);
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ERRCHECK(result);
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printf("===================================================================\n");
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printf("Effects Example. Copyright (c) Firelight Technologies 2004-2016.\n");
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printf("===================================================================\n");
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printf("\n");
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printf("Press SPACE to paused/unpause sound.\n");
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printf("Press 1 to toggle dsplowpass effect.\n");
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printf("Press 2 to toggle dsphighpass effect.\n");
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printf("Press 3 to toggle dspecho effect.\n");
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printf("Press 4 to toggle dspflange effect.\n");
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printf("Press 5 to toggle dspdistortion effect.\n");
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printf("Press 6 to toggle dspchorus effect.\n");
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printf("Press 7 to toggle dspparameq effect.\n");
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printf("Press 'Esc' to quit\n");
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printf("\n");
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result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, 0, &channel);
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ERRCHECK(result);
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/*
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Create some effects to play with.
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*/
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result = FMOD_System_CreateDSPByType(system, FMOD_DSP_TYPE_LOWPASS, &dsplowpass);
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ERRCHECK(result);
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result = FMOD_System_CreateDSPByType(system, FMOD_DSP_TYPE_HIGHPASS, &dsphighpass);
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ERRCHECK(result);
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result = FMOD_System_CreateDSPByType(system, FMOD_DSP_TYPE_ECHO, &dspecho);
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ERRCHECK(result);
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result = FMOD_System_CreateDSPByType(system, FMOD_DSP_TYPE_FLANGE, &dspflange);
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ERRCHECK(result);
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result = FMOD_System_CreateDSPByType(system, FMOD_DSP_TYPE_DISTORTION, &dspdistortion);
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ERRCHECK(result);
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result = FMOD_System_CreateDSPByType(system, FMOD_DSP_TYPE_CHORUS, &dspchorus);
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ERRCHECK(result);
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result = FMOD_System_CreateDSPByType(system, FMOD_DSP_TYPE_PARAMEQ, &dspparameq);
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ERRCHECK(result);
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/*
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Main loop.
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*/
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do
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{
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if (_kbhit())
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{
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key = _getch();
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switch (key)
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{
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case ' ' :
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{
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int paused;
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FMOD_Channel_GetPaused(channel, &paused);
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ERRCHECK(result);
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paused = !paused;
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result = FMOD_Channel_SetPaused(channel, paused);
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ERRCHECK(result);
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break;
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}
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case '1' :
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{
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int active;
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result = FMOD_DSP_GetActive(dsplowpass, &active);
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ERRCHECK(result);
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if (active)
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{
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result = FMOD_DSP_Remove(dsplowpass);
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ERRCHECK(result);
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}
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else
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{
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result = FMOD_System_AddDSP(system, dsplowpass, 0);
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ERRCHECK(result);
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}
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break;
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}
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case '2' :
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{
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int active;
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result = FMOD_DSP_GetActive(dsphighpass, &active);
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ERRCHECK(result);
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if (active)
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{
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result = FMOD_DSP_Remove(dsphighpass);
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ERRCHECK(result);
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}
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else
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{
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result = FMOD_System_AddDSP(system, dsphighpass, 0);
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ERRCHECK(result);
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}
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break;
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}
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case '3' :
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{
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int active;
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result = FMOD_DSP_GetActive(dspecho, &active);
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ERRCHECK(result);
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if (active)
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{
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result = FMOD_DSP_Remove(dspecho);
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ERRCHECK(result);
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}
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else
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{
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result = FMOD_System_AddDSP(system, dspecho, 0);
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ERRCHECK(result);
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result = FMOD_DSP_SetParameter(dspecho, FMOD_DSP_ECHO_DELAY, 50.0f);
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ERRCHECK(result);
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}
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break;
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}
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case '4' :
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{
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int active;
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result = FMOD_DSP_GetActive(dspflange, &active);
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ERRCHECK(result);
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if (active)
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{
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result = FMOD_DSP_Remove(dspflange);
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ERRCHECK(result);
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}
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else
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{
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result = FMOD_System_AddDSP(system, dspflange, 0);
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ERRCHECK(result);
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}
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break;
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}
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case '5' :
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{
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int active;
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result = FMOD_DSP_GetActive(dspdistortion, &active);
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ERRCHECK(result);
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if (active)
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{
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result = FMOD_DSP_Remove(dspdistortion);
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ERRCHECK(result);
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}
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else
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{
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result = FMOD_System_AddDSP(system, dspdistortion, 0);
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ERRCHECK(result);
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result = FMOD_DSP_SetParameter(dspdistortion, FMOD_DSP_DISTORTION_LEVEL, 0.8f);
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ERRCHECK(result);
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}
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break;
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}
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case '6' :
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{
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int active;
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result = FMOD_DSP_GetActive(dspchorus, &active);
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ERRCHECK(result);
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if (active)
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{
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result = FMOD_DSP_Remove(dspchorus);
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ERRCHECK(result);
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}
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else
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{
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result = FMOD_System_AddDSP(system, dspchorus, 0);
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ERRCHECK(result);
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}
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break;
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}
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case '7' :
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{
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int active;
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result = FMOD_DSP_GetActive(dspparameq, &active);
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ERRCHECK(result);
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if (active)
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{
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result = FMOD_DSP_Remove(dspparameq);
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ERRCHECK(result);
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}
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else
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{
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result = FMOD_System_AddDSP(system, dspparameq, 0);
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ERRCHECK(result);
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result = FMOD_DSP_SetParameter(dspparameq, FMOD_DSP_PARAMEQ_CENTER, 5000.0f);
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ERRCHECK(result);
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result = FMOD_DSP_SetParameter(dspparameq, FMOD_DSP_PARAMEQ_GAIN, 0.0f);
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ERRCHECK(result);
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}
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break;
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}
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}
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}
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FMOD_System_Update(system);
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{
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int paused = 0;
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int dsplowpass_active;
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int dsphighpass_active;
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int dspecho_active;
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int dspflange_active;
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int dspdistortion_active;
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int dspchorus_active;
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int dspparameq_active;
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FMOD_DSP_GetActive(dsplowpass , &dsplowpass_active);
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FMOD_DSP_GetActive(dsphighpass , &dsphighpass_active);
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FMOD_DSP_GetActive(dspecho , &dspecho_active);
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FMOD_DSP_GetActive(dspflange , &dspflange_active);
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FMOD_DSP_GetActive(dspdistortion, &dspdistortion_active);
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FMOD_DSP_GetActive(dspchorus , &dspchorus_active);
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FMOD_DSP_GetActive(dspparameq , &dspparameq_active);
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if (channel)
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{
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result = FMOD_Channel_GetPaused(channel, &paused);
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if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
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{
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ERRCHECK(result);
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}
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}
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printf("%s : lowpass[%c] highpass[%c] echo[%c] flange[%c] dist[%c] chorus[%c] parameq[%c]\r",
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paused ? "Paused " : "Playing",
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dsplowpass_active ? 'x' : ' ',
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dsphighpass_active ? 'x' : ' ',
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dspecho_active ? 'x' : ' ',
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dspflange_active ? 'x' : ' ',
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dspdistortion_active ? 'x' : ' ',
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dspchorus_active ? 'x' : ' ',
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dspparameq_active ? 'x' : ' ');
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}
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Sleep(10);
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} while (key != 27);
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printf("\n");
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/*
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Shut down
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*/
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result = FMOD_Sound_Release(sound);
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ERRCHECK(result);
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result = FMOD_System_Close(system);
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ERRCHECK(result);
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result = FMOD_System_Release(system);
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ERRCHECK(result);
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return 0;
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}
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