Files
HL2Overcharged/materialsystem/stdshaders/include/debugmorphaccumulator_vs20.inc
2025-05-21 21:20:08 +03:00

43 lines
860 B
C++

// ALL SKIP STATEMENTS THAT AFFECT THIS SHADER!!!
// defined $LIGHTING_PREVIEW && defined $FASTPATH && $LIGHTING_PREVIEW && $FASTPATH
#ifndef DEBUGMORPHACCUMULATOR_VS20_H
#define DEBUGMORPHACCUMULATOR_VS20_H
#include "shaderapi/ishaderapi.h"
#include "shaderapi/ishadershadow.h"
#include "materialsystem/imaterialvar.h"
class debugmorphaccumulator_vs20_Static_Index
{
public:
debugmorphaccumulator_vs20_Static_Index( IShaderShadow* pShaderShadow, IMaterialVar** params )
{
}
int GetIndex() const
{
return 0;
}
};
#define shaderStaticTest_debugmorphaccumulator_vs20 1
class debugmorphaccumulator_vs20_Dynamic_Index
{
public:
debugmorphaccumulator_vs20_Dynamic_Index( IShaderDynamicAPI* pShaderAPI )
{
}
int GetIndex() const
{
return 0;
}
};
#define shaderDynamicTest_debugmorphaccumulator_vs20 1
#endif // DEBUGMORPHACCUMULATOR_VS20_H