Files
HL2Overcharged/materialsystem/stdshaders/buildhl2shaders.bat
2025-05-21 21:20:08 +03:00

25 lines
699 B
Batchfile

@echo off
setlocal
rem ================================
rem ==== MOD PATH CONFIGURATIONS ===
rem == Set the absolute path to your mod's game directory here ==
set GAMEDIR=C:\Steam\steamapps\sourcemods\OverCharged_EPISODIC_CSM_CONTENT\shaders
rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin ==
set SDKBINDIR=C:\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin
rem == Set the Path to your mod's root source code ==
rem This should already be correct, accepts relative paths only!
set SOURCEDIR=..\..
rem ==== MOD PATH CONFIGURATIONS END ===
rem ====================================
call buildsdkshaders.bat
@echo Finished building shaders
@pause