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HL2Overcharged/game/server/server_deferred_base.vpc
2025-05-21 21:20:08 +03:00

42 lines
1.1 KiB
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//-----------------------------------------------------------------------------
// SERVER_DEFERRED_BASE.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Configuration
{
$Compiler
{
$PreprocessorDefinitions "$BASE;DEFERRED"
}
}
$Project
{
$Folder "Source Files"
{
$Folder "Deferred"
{
$Folder "Shared"
{
$File "$SRCDIR\game\shared\deferred\CDefLight.cpp"
$File "$SRCDIR\game\shared\deferred\CDefLight.h"
$File "$SRCDIR\game\shared\deferred\CDefLightContainer.cpp"
$File "$SRCDIR\game\shared\deferred\CDefLightContainer.h"
$File "$SRCDIR\game\shared\deferred\CDefLightGlobal.cpp"
$File "$SRCDIR\game\shared\deferred\CDefLightGlobal.h"
$File "$SRCDIR\game\shared\deferred\deferred_shared_common.cpp"
$File "$SRCDIR\game\shared\deferred\deferred_shared_common.h"
$File "$SRCDIR\game\shared\deferred\ssemath_ext.h"
}
$Folder "Server"
{
$File "deferred\cdeferred_manager_server.cpp"
$File "deferred\cdeferred_manager_server.h"
$File "deferred\deferred_server_common.h"
}
}
}
}