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32 lines
755 B
C++
32 lines
755 B
C++
#ifndef WEAPONAR3_H
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#define WEAPONAR3_H
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#include "basehlcombatweapon.h"
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class CWeaponAr3 : public CHLSelectFireMachineGun
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{
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DECLARE_DATADESC();
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public:
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DECLARE_CLASS(CWeaponAr3, CHLSelectFireMachineGun);
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CWeaponAr3();
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DECLARE_SERVERCLASS();
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void Precache(void);
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virtual void SecondaryAttack(void) {};
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virtual bool Holster(CBaseCombatWeapon *pSwitchingTo = NULL);
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void FireNPCPrimaryAttack(CBaseCombatCharacter *pOperator, Vector &vecShootOrigin, Vector &vecShootDir);
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void Operator_ForceNPCFire(CBaseCombatCharacter *pOperator, bool bSecondary);
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void Operator_HandleAnimEvent(animevent_t *pEvent, CBaseCombatCharacter *pOperator);
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DECLARE_ACTTABLE();
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protected:
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Vector m_vecTossVelocity;
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float m_flNextGrenadeCheck;
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};
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#endif |