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HL2Overcharged/game/server/overcharged/grenade_flash.h
2025-05-21 21:20:08 +03:00

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538 B
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef GRENADE_FLASH_H
#define GRENADE_FLASH_H
#pragma once
class CBaseGrenade;
struct edict_t;
#include "basegrenade_shared.h"
CBaseGrenade *Flashgrenade_Create(
const Vector &position,
const QAngle &angles,
const Vector &velocity,
const AngularImpulse &angVelocity,
CBaseCombatCharacter *pOwner,
float timer );
#endif