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23 lines
538 B
C++
23 lines
538 B
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef GRENADE_FLASH_H
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#define GRENADE_FLASH_H
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#pragma once
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class CBaseGrenade;
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struct edict_t;
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#include "basegrenade_shared.h"
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CBaseGrenade *Flashgrenade_Create(
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const Vector &position,
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const QAngle &angles,
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const Vector &velocity,
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const AngularImpulse &angVelocity,
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CBaseCombatCharacter *pOwner,
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float timer );
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#endif |