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24 lines
438 B
C++
24 lines
438 B
C++
#ifndef PM_H
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#define PM_H
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#pragma once
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#include "cbase.h"
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//#include "hl2_player_shared.h"
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class CPlayerModel : public CBaseFlex//CBaseFlex
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{
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public:
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DECLARE_CLASS(CPlayerModel, CBaseFlex);
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DECLARE_DATADESC();
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virtual void Think(void);
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virtual void Spawn(void);
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virtual void Precache(void);
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virtual void SetOrigin(const Vector &origin, const QAngle &origAngle);
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private:
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Vector newOrigin;
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bool inCrouch;
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float posZ;
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};
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#endif |