Files
HL2Overcharged/game/server/overcharged/CustomWeapons/weapon_machinegunCustom.h
2025-05-21 21:20:08 +03:00

45 lines
794 B
C++

#ifndef WEAPON_MGUN_H
#define WEAPON_MGUN_H
#include "OverCharged/weapon_machinegun.h"
class CWeaponMachineGunC1 : public CWeaponMachineGun
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponMachineGunC1, CWeaponMachineGun);
CWeaponMachineGunC1() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponMachineGunC2 : public CWeaponMachineGun
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponMachineGunC2, CWeaponMachineGun);
CWeaponMachineGunC2() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponMachineGunC3 : public CWeaponMachineGun
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponMachineGunC3, CWeaponMachineGun);
CWeaponMachineGunC3() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
#endif