Files
HL2Overcharged/game/server/overcharged/CustomWeapons/weapon_ar2Custom.h
2025-05-21 21:20:08 +03:00

45 lines
670 B
C++

#ifndef WEAPON_AR2C_H
#define WEAPON_AR2C_H
#include "weapon_ar2.h"
class CWeaponAR2C1 : public CWeaponAR2
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponAR2C1, CWeaponAR2);
CWeaponAR2C1() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponAR2C2 : public CWeaponAR2
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponAR2C2, CWeaponAR2);
CWeaponAR2C2() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
class CWeaponAR2C3 : public CWeaponAR2
{
DECLARE_DATADESC();
public:
DECLARE_CLASS(CWeaponAR2C3, CWeaponAR2);
CWeaponAR2C3() : BaseClass() {};
DECLARE_SERVERCLASS();
DECLARE_ACTTABLE();
};
#endif