mirror of
https://github.com/Gigaslav/HL2Overcharged.git
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43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef OVRGUNPLAY_H
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#define OVRGUNPLAY_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/PropertyPage.h"
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#include "vgui_controls/CheckButton.h"
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#include "filesystem.h"
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#include <vector>
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class COVROptions;
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//-----------------------------------------------------------------------------
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// Purpose: Difficulty selection options
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//-----------------------------------------------------------------------------
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class COVRGunplay : public vgui::PropertyPage
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{
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DECLARE_CLASS_SIMPLE(COVRGunplay, vgui::PropertyPage);
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public:
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COVRGunplay(vgui::Panel *parent, int num);
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virtual void OnResetData();
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void OnApplyChanges(int num);
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MESSAGE_FUNC(OnRadioButtonChecked, "RadioButtonChecked");
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private:
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std::vector<vgui::CheckButton*> pGPButtons;
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std::vector<vgui::TextEntry*> pTexts;
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std::vector<vgui::Slider*> pGPSliders;
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};
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#endif // OPTIONS_SUB_DIFFICULTY_H
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